[V6e] The Godbarian

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Re: [V6e] The Godbarian

Post by Homm on Thu Mar 28, 2013 12:57 am

Meh,let's just wait for marco to make a post for me, i mped him but hey, he has a life. After that free to you to copy whatever you want,and take whatever you like,as long as you quote me or such. Anyway. I'm pretty mad about that right now...

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Re: [V6e] The Godbarian

Post by Homm on Thu Mar 28, 2013 9:46 pm

Trying to make everything nice again. FUCK MY LIFE! Litteraly

Fixed everything. If some infos are still wrong, or some images are missing,please tell me

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Re: [V6e] The Godbarian

Post by wow123400 on Fri Mar 29, 2013 5:19 am

Dude you got to sort your life out with a positive attitude Nope anger never help

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Re: [V6e] The Godbarian

Post by Homm on Fri Mar 29, 2013 1:47 pm

Ahah yeah i know, but this kind of stuff is very angryable ahah, still,everything is fine now i think. Also, it is kinda sad to see that none is actually playing it...

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Re: [V6e] The Godbarian

Post by ItalianPower on Fri Mar 29, 2013 2:25 pm

I'm playing it!
Now with this ladder reset i'm gonna play it again, i managed to do sunstones yesterday.... T_T
My poor sunstones T_T

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Re: [V6e] The Godbarian

Post by wow123400 on Fri Mar 29, 2013 4:37 pm

Sunstone is not that hard for this char.

@Homm

sometimes no one answering question here is because you wrote everything down already,not mean no one playing,everyone will go melee barb at least in early game

and I do understand why you are angry,I wonder what the hell happened?Marco has already checked everything,he says nothing changed

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Re: [V6e] The Godbarian

Post by Homm on Fri Mar 29, 2013 10:22 pm

Well everything is fixed now. And yeah for sunstones it is pretty easy, be sure to check the early game equipements for some more advice , like a shield with arrow when struck by a missile or things like that, you'll see some have tran athula in their description Very Happy

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Re: [V6e] The Godbarian

Post by wow123400 on Fri Mar 29, 2013 10:44 pm

Let me get this clear,those reanimators use necrobot as damage?I never knew they can actually kill anything,I always use them to tank,reanimator really suppose to use totem as real damage,army can do some damage,but can't always trust them

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Re: [V6e] The Godbarian

Post by Homm on Sat Mar 30, 2013 1:24 am

Well in an old necromancer guide about necrobots, the guy said ''You will have some problem in fauzt because necrobots are immune to physical'' which is true, but also mean that your necrobot only hit physical. I never saw anything that can prove it,except when you switch to a stance,you see the animation on the necrobot,and they kill stupidly fast anything. I also tested a way with the amu +1 to sacrifice, very slow,but very fun. Once i start back to write the endgame gear part,i will add this amu,and lot more reanimates (like the 100% reanimate as stupid zombies, very fun to see them clear the cow level ahah)

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Re: [V6e] The Godbarian

Post by wow123400 on Sat Mar 30, 2013 6:12 am

Stance+reanimat,hmmm,sounds interesting

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