[v6d] The Fortress Barbarian

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Re: [v6d] The Fortress Barbarian

Post by wow123400 on Mon Dec 31, 2012 7:55 pm

i am actually not expecting anybody reply to me today

everyone has to work as i am?

take some nice time of u guyz enjoy the real holiday

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Re: [v6d] The Fortress Barbarian

Post by wow123400 on Mon Dec 31, 2012 7:59 pm

@MUS01 wrote:
@rubypinkfiend wrote:meshifs is great on fortress barb i constantly used it on him in omega, it boosts killing spread greatly with Kracken and alldex
Mhmm Interesting.... Any SS of Parrot's Reanimates?

i have that damn thingy too what good about it? im currently using a war hammer with 4 diff kill procs total 1018mf farming sewer......some times

i think i kinda got tired of the game everything still almost seem the same in omega

last night i even got bored run into ureh take a big detour and run out didnt see the boss

dangersous(just has few charms no sign eaten) but fun.................then...............tired

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Re: [v6d] The Fortress Barbarian

Post by iwansquall on Mon Dec 31, 2012 8:02 pm

Parrot = useless critter.

It's main purpose should be to disable all your reanimate.

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Re: [v6d] The Fortress Barbarian

Post by Wotan on Mon Dec 31, 2012 8:02 pm

They are just critter parrots (non-combat/non-targetable)

And when i said its useless i thought he wanted it on his throwsin.

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Re: [v6d] The Fortress Barbarian

Post by wow123400 on Mon Dec 31, 2012 8:06 pm

ok so a banch of reanimet that does nothing do they even block enemy?

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Re: [v6d] The Fortress Barbarian

Post by iwansquall on Mon Dec 31, 2012 8:09 pm

Not even block.... they are untargetable reanimate IIRC.

Imagine reanimated wolf companion. Minus the attack of course.

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Re: [v6d] The Fortress Barbarian

Post by stoya on Mon Dec 31, 2012 8:12 pm

@Wotan wrote:They are just critter parrots (non-combat/non-targetable)

And when i said its useless i thought he wanted it on his throwsin.

nope those parrots are targatable by mobs btw...

pretty sure by %99 amount Smile


Last edited by stoya on Mon Dec 31, 2012 8:13 pm; edited 1 time in total

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Re: [v6d] The Fortress Barbarian

Post by stoya on Mon Dec 31, 2012 8:13 pm

@Wotan wrote:They are just critter parrots (non-combat/non-targetable)

And when i said its useless i thought he wanted it on his throwsin.

same here Smile

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Re: [v6d] The Fortress Barbarian

Post by stoya on Mon Dec 31, 2012 8:14 pm

+ ANY build which kills so fast wants BS proc in his/her items... or new sssu paladin helm has %5 ctc bs proc when struck ROCKS in fauzt.. imo its BEST on kill proc with wdm nova procs.

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Re: [v6d] The Fortress Barbarian

Post by wow123400 on Mon Dec 31, 2012 8:16 pm

@iwansquall wrote:Not even block.... they are untargetable reanimate IIRC.

Imagine reanimated wolf companion. Minus the attack of course.


Laughing then i definitely gonna try it,u dont see something stupid like that everyday...............also im sure this weapon was created for a reason

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