@MarcoNecroX wrote:I wouldn't rush that idea, there's gonna be so much content and coolness in the patch already that people wouldn't appreciate it enough. Also it's a concept that is heavily demandant on balance, and we don't need more of that, we can't just expect changing everything and expecting the mod not to break
Yeah I know that, and did say "in a future patch", as in not in the initial release. Balance/mechanics changes aside, it's also something that's going to be quite hard and long to fully implement, and the first patch is already taking long enough to come out
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@doczoidberg wrote:As long as new builds are not as uncomfortable to play as dragon paladin you got me sold.
Reworked dragon pally isn't uncomfortable to play (2 skills), it's just kinda weak compared to it's competition (melee barb, melee necro, unholy melee etc...), and bogged down with next delay / spell timer conflicts.
- Clawstorm Terror
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