Useful Skyrim Mods?

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Re: Useful Skyrim Mods?

Post by Aspirine101 on Thu Jan 23, 2014 4:42 pm

I use SkyRE at the moment and never used any other overhaul (besides vanilla). I checked the 3 of them, and ace long ago and I find it that SkyRE suits me the most. Yes there is the compatibility issue, mainly because the items' armor and damage values were changed and new itemtypes added, which is fixable by the reproccer, yet still annoying Sad
To be honest it was such a stupid move to change those values. Why, t3ndo, why? Very Happy

PS Laz, your mods are just great :O i'm using your racials mod at the moment and getting impressed every time. Way better than skyre's races plugin that's for sure Smile
I do wonder, will you ever make a perk mod? Like, a total overhaul of all the perk trees  Thinking  because so far I see that you make mods for different categories - and they always stand best in that category IMO.

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Re: Useful Skyrim Mods?

Post by zerger on Thu Jan 23, 2014 4:47 pm

I confirm SkyRe is enough to be the only mod installed on your machine. Sperg seemed to be very interesting but as Laz said, it arrived too late

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Re: Useful Skyrim Mods?

Post by Brother Laz on Mon Feb 17, 2014 8:25 pm

Bump for new Apocalypse version. 5.00 is basically the XL to 4.00's 2008. It now also plays nice with ASIS!

Somehow not a single MXL skill ended up in Apocalypse, though I came very close: the Frozen Orb projectile with Bone Spirit homing mechanics and a steel retexture was meant to combine into Punisher but it didn't get implemented because it was too much of a Bone Spirit clone.
I miss Diablo. Sad

......

A total perk overhaul was planned about a year ago. Ordinator was actually shaping up to be awesome, but the most common question was "yeah, but does it work with SkyRe?" so I trashed it.

Sadface, it has some neat stuff in it. It would probably have ended up like SPERG anyway.

......

Here's a Magna Ge beacon:


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Re: Useful Skyrim Mods?

Post by Aspirine101 on Mon Feb 17, 2014 8:48 pm

Will try the new apoc Smile
And I've just thought about it too.. it is weird that there's no MXL spell in apoc :O even your racials mod has one (or a few?)

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Re: Useful Skyrim Mods?

Post by Brother Laz on Sun Oct 05, 2014 12:12 am

Wintermyst Enchantments: http://www.nexusmods.com/skyrim/mods/58635/?

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Re: Useful Skyrim Mods?

Post by Borgin on Wed Oct 08, 2014 6:14 am

Oh man, Wintermyst is awesome.

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Re: Useful Skyrim Mods?

Post by Aspirine101 on Wed Oct 08, 2014 8:23 am

Am using it, played skyrim yesterday and saw some of the enchants, definitely they look cool Smile
Both the effect and the appearance (like venomous enchant)

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Re: Useful Skyrim Mods?

Post by Marquise on Wed Oct 08, 2014 9:50 pm

Just started playing Skyrim and got a question , why is the world so freakin empty ? im running around for 10-15 min without seeing a living thing.

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Re: Useful Skyrim Mods?

Post by Gekko64 on Wed Oct 08, 2014 10:09 pm

you need mods to fix that. here's some:

Immersive Patrols
companions and followers
Skytest realistic animals and predators
DFB Random encounters
Immersive Creatures
Organized bandits in skyrim
Skyrim monster mod
Extra Encounters Reborn
populated series
Travellers of Skyrim
Asis


Last edited by Gekko64 on Wed Oct 08, 2014 10:42 pm; edited 6 times in total

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Re: Useful Skyrim Mods?

Post by Gekko64 on Wed Oct 08, 2014 10:14 pm

edit: double post

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