Useful Skyrim Mods?

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Re: Useful Skyrim Mods?

Post by Aspirine101 on Thu Oct 09, 2014 8:04 am

Here's the link to Skyrim Revisited:
http://wiki.step-project.com/Pack:Skyrim_Revisited
Thanks Gekko, I'm sure it can help people out, it looks way better than what I would write.

A couple of things I'd add (I didn't read the whole guide so it might be written there but I don't think so)

*The guide mentions ENB. ENB will EAT your computer if it's not good enough. I have this system:
http://www.medianxl.com/t2245-new-computer?highlight=new+computer
With this beast, using project enb with full effects (with my personality, I either want everything perfect or I just don't want it at all. So I don't reduce effects in ENB, I'll better delete it and that's it.) and my game's at 25 fps T_T (out of 60 ofc)

*The guide says you to download BOSS. Don't. BOSS is no longer supported. There's a new, better load order sorting system in Mod Organizer called LOOT.


Onward to my mod list & load order:
Spoiler:
Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
Skyrim Project Optimization - Full Version.esm
ClimatesOfTamriel.esm
SkyTEST-RealisticAnimals&Predators.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial High Resolution Patch.esp
ClimatesOfTamriel-Dungeons-Hazardous.esp
NoSneakAttackSound.esp
SleepTight.esp
ClimatesOfTamriel-Dawnguard-Patch.esp
Better Dynamic Snow.esp
Hothtrooper44_Armor_Ecksstra.esp
ClimatesOfTamriel-Dragonborn-Patch.esp
ClimatesOfTamriel-Interiors-Warm.esp
You Hunger.esp
dD - Realistic Ragdoll Force - Realistic.esp
Convenient Horses.esp
Differently Ebony.esp
FaceMasksOfSkyrim.esp
Resplendent - The Races Package.esp
ClimatesOfTamriel-Nights-Level-3.esp
ShootingStars.esp
SkyUI.esp
DVA - Dynamic Vampire Appearance.esp
SkyTEST-RealisticAnimals&Predators-Dawnguard.esp
The Dance of Death - Ultimate Edition.esp
mslVampiricThirst.esp
Weapons & Armor Fixes_Remade.esp
SkyRe_Main.esp
Immersive Poisons.esp
SkyRe_Survivalism.esp
Clothing & Clutter Fixes.esp
Complete Crafting Overhaul_Remade.esp
TradeRoutes.esp
Immersive Sounds - Aural Assortment.esp
Book Covers Skyrim.esp
BCS_Skyre_Patch.esp
RealisticNeedsandDiseases.esp
Radiant and Unique Potions Poisons and Booze.esp
WATER.esp
TradeRoutes-RNaD-Patch.esp
RND_Dawnguard-Patch.esp
RND_USKP-Patch.esp
Skyrim Immersive Creatures.esp
SkyFalls + SkyMills + DG + DB.esp
Cloaks - Dawnguard.esp
OBIS.esp
OBISDB.esp
FaceMasksforNPC.esp
Civil War Overhaul.esp
Thunderchild - Epic Shout Package.esp
Skyrim Immersive Creatures - DLC2.esp
SkyRe_EncounterZones.esp
SkyRe_SiC_Patch.esp
Thunderchild - SkyRe Compatibility Patch.esp
CCOR_IS_Aural_Assortment_Patch.esp
ISAA SkyRe Patch.esp
IS-AA Complete Crafting Overhaul Patch.esp
TradeRoutes-SkyRe-Patch.esp
WATER DG.esp
Wintermyst - Enchantments of Skyrim.esp
CCOR_SkyRe_Patch.esp
AmazingFollowerTweaks.esp
CCF PreReProccer Patch.esp
Immersive Weapons.esp
SkyRe_EnemyScaling.esp
WeaponsArmorFixes_ImmersiveWeapons_Patch.esp
CCOR_IW_Patch.esp
Unique Uniques.esp
Wintermyst - SkyRe Compatibility Patch.esp
aMidianBorn_ContentAddon.esp
AMB Glass Variants Lore.esp
Hothtrooper44_ArmorCompilation.esp
WATER DB Waves.esp
BFT Ships and Carriages.esp
Longbows.esp
LongbowsSkyReIWpatch.esp
Cloaks.esp
SMIM-Merged-All.esp
RND_Dragonborn-Patch.esp
Immersive Patrols II.esp
LongbowsDG.esp
SkyTEST-RealisticAnimals&Predators-Dragonborn.esp
Chesko_Frostfall.esp
Book Covers Skyrim - Lost Library.esp
AAA_FyTy_Fixes_RelationshipRankQuests.esp
SkyFalls Dragonborn Small waterfalls.esp
BCSLL-SKYRE Patch.esp
CCOR_Frostfall_Patch.esp
RND_HearthFires-Patch.esp
SkyRe_EnemyAI.esp
WATER Plants.esp
Hunterborn.esp
Hunterborn_RND-Patch.esp
Hunterborn_Frostfall-Patch.esp
The Paarthurnax Dilemma.esp
FishingInSkyrim.esp
LongbowsDB.esp
SkyRe_Combat.esp
Apocalypse - The Spell Package.esp
Apocalypse - SkyRe Compatibility Patch.esp
LongbowsSkyRe.esp
My Home Is Your Home.esp
JaxonzEnhGrab.esp
CCOR_IA7_Patch.esp
aMidianborn_Skyforge_Weapons.esp
CCOR_aMidianBorn_Patch.esp
dD - Enhanced Blood Main.esp
dD-DG-DB-Immersive Creatures EBT Patch.esp
dD-No Spinning Death Animation.esp
iHUD.esp
Alternate Start - Live Another Life.esp
Bashed Patch, 0.esp
Pre ReProccer WAFR IA7 IW UU aMidianSS Content Addon Patch.esp
ASIS-Dependency.esp
ASIS.esp
ReProccer.esp
Post ReProccer Fixes CCOR IA7 IW UU aMidianSS Content Addon Patch.esp

Besides this load order, there's a second load order, which you see on the left. I can't post a txt of it, it seems. LOOT won't work on it, you'll have to use brains a little but that's not hard. I'll explain:
First of all the only thing that matters in the load order on the left side is which textures/meshes/scripts will be loaded. It doesn't affect ESPs. I have SKSE on the very top, after it come the official DLCs and the unofficial patches for them. It should be loaded like this:
Unofficial skyrim patch
Dawnguard
Unofficial Dawnguard Patch
Hearthfires
Unofficial Hearthfires patch
etc.
After it I put the texture mods. Now this is the part where you should start acting:
You will probably see icons that look like lightning with + and - on them everywhere on your mods. Those are conflicts. Some matter, some don't matter. You'll have to check. To check what conflicts with what you right click on the mod name (again remember its the left load order not the right one!) then go to information and then to the tab conflicts.
For the icons, I will explain what is what:

*A mod with a red "-" minus sign means that there is a mod that loaded AFTER this mod and replaces some files. That means the conflicting files in the minus sign mod will never be loaded/active/you'll never see them ingame.

A note: If you see conflicts with official DLCs and unofficial patches it mostly is okay. Just make sure they're on the very top of your load order like I showed before.
Anyway lets move on:

*A mod with a green "+" plus sign is a mod that overrites another mod which is loaded before the plus sign mod. That means the conflicting files from the + sign mod will be loaded, but from the mod that is before it in the load order list they won't be loaded.

*A mod with a red minus and a green plus means that it both overrites and something is overriden.

*A mod with a grey lightning icon (you should very rarely see those and if you do you must do something about it) means that ALL the files from this mod were replaced with something else. Same concept like the red minus sign thingy but here it's just making your mod 100% useless (unless it has an esp of some sort that does something)

Well, not sure what else to say. I'd say a lot but it'd be wasted time because the guide Gekko mentioned explains it all way better than I can. You must *absolutely* read it!
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Re: Useful Skyrim Mods?

Post by Marquise on Thu Oct 09, 2014 11:56 am

Thx guys. Ill check them out later.


Last edited by Marquise on Thu Oct 09, 2014 12:05 pm; edited 1 time in total (Reason for editing : Edit : Actually ive downloaded the other mod manager and loot allready, few mods to. The map mod still not working , first person view mod not working , and the immersive creatures got an error missing master : rebirth monster.esp)
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Re: Useful Skyrim Mods?

Post by Gekko64 on Thu Oct 09, 2014 3:02 pm

that's the old version of the guide, the updated one is here: http://wiki.step-project.com/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition

I'll read the rest of aspirine's post later, just wanted to point this out Very Happy



Last edited by Gekko64 on Thu Oct 09, 2014 3:30 pm; edited 3 times in total
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Re: Useful Skyrim Mods?

Post by Aspirine101 on Thu Oct 09, 2014 3:03 pm

Gekko64 wrote:that's the old version of the guide, the updated one is here: http://wiki.step-project.com/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition

I'll red the rest of aspirine's post later, just wanted to point this out Smile
Oh sorry about that. Will change the link to avoid further confusion.


Marquise, can you show us how did you install those mods? Immersive Creatures is a FOMOD installer, you might've chosen an option that requires rebirth monster. I had this rebirth monster once, deleted it later don't remember why.
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Re: Useful Skyrim Mods?

Post by Gekko64 on Thu Oct 09, 2014 3:30 pm

This is also useful if you don't have a killer rig : http://wiki.step-project.com/Pack:Guide_to_Run_SRLE_with_REGS_on_Medium_Systems

You're right that LOOT is newer but Skyrim Revisited uses BOSS so you need to use that instead of LOOT if you want to follow it. It works just fine, it's just a different method. Neither is perfect at the moment.

I also disagree with you about ENB, I actually use a performance friendly ENB ( RealLike ENB ) and I couldn't be happier with it. It's based on an older version of ENB so you can't use ENBoost, but it's compatible with HialgoBoost unlike the new versions. If you want to keep ENBoost there's RealVision ENB that has a great performance friendly version available. It eats more FPS than RealLike but you can use ENBoost which is great for stability in heavily modded setups so I'd recommend it if you can run it.

Alternatively, I've found a SweetFX profile that looks pretty good ( disable lumasharpen though, it ruins everything ) : http://www.nexusmods.com/skyrim/mods/58265/?
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Re: Useful Skyrim Mods?

Post by Marquise on Thu Oct 09, 2014 4:33 pm

Finally back at home. Ill check it and edit this post in few mins.

Edit: ok so the rebirth monsters belongs to Skyrim immersive creatures. Ive downloaded my mods via Skyrim mod organizer , and then double click to install them. Some got own installer like the map with roads , dunno if thats a prob.
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Re: Useful Skyrim Mods?

Post by Aspirine101 on Sat Oct 11, 2014 5:58 pm

Gekko64 wrote:This is also useful if you don't have a killer rig : http://wiki.step-project.com/Pack:Guide_to_Run_SRLE_with_REGS_on_Medium_Systems

You're right that LOOT is newer but Skyrim Revisited uses BOSS so you need to use that instead of LOOT if you want to follow it. It works just fine, it's just a different method. Neither is perfect at the moment.

I also disagree with you about ENB, I actually use a performance friendly ENB ( RealLike ENB ) and I couldn't be happier with it. It's based on an older version of ENB so you can't use ENBoost, but it's compatible with HialgoBoost unlike the new versions. If you want to keep ENBoost there's RealVision ENB that has a great performance friendly version available. It eats more FPS than RealLike but you can use ENBoost which is great for stability in heavily modded setups so I'd recommend it if you can run it.

Alternatively, I've found a SweetFX profile that looks pretty good ( disable lumasharpen though, it ruins everything ) : http://www.nexusmods.com/skyrim/mods/58265/?

Hmmm... I want to consider the realvision one. What are your specs? I hope to run it on 50fps at least with my compa.
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Re: Useful Skyrim Mods?

Post by Gekko64 on Sat Oct 11, 2014 10:43 pm

I've got a i5-2430m ( dual core 2.4 ghz ) , 8 gm ddr3 ram, radeon 6770m 2gb ddr5 ram ( same specs as desktop 4850/70 ) . with reallike and a heavily modded game I get minimum 16 fps in grassy outdoor areas, which is still playable with hialgoboost.
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Re: Useful Skyrim Mods?

Post by Aspirine101 on Sun Oct 12, 2014 8:32 am

16? Darn. I should get more though. But under 45-50 it's unplayable for me Razz
Hilagoboost, I used it once, then when I looked a bit closely I saw how it made everything a little pixelated or something. Then I couldn't unsee it so I just got rid of it :/
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Re: Useful Skyrim Mods?

Post by Gekko64 on Sun Oct 12, 2014 2:18 pm

yeah hialgo is for laptop bums like me Very Happy

what are your specs?
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