Weapon recomendations for the N.E.L.C.U.P.

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Weapon recomendations for the N.E.L.C.U.P.

Post by grimjerk on Mon Jul 29, 2013 1:15 pm

Not Entirely Lazy Caster Unholy Paladin.

So I have been thinking of ways to enhance the power of the Lazy Caster Unholy Paladin without using active spell o-skills which would move him into the catagory of Not Lazy at All Caster Unholy Paladin.

One option would be to add some WDM into the mix. Wyrd is cheap, easily obtained, gets down to an ultra short timer that won't cause him any trouble as won't be using any timered skills, and since it is fire and forget it allows hm to stay mostly lazy. The down sides are that it uses up mo space that could be giving him more phys/mag damage, poison damage, poison length, or -x% enemy poison resist. Other downside is that he has no skills that passively increases weapon damage so with the 1/2 damage multiplier he would need a pretty damn good weapon to get much by the way of additional damage.

So kids, any suggestions for weapons or other gear to make this effective or is it a tactic only good for spreading effects and triggering the occasional proc?

BtW, Offensive skills will be Slayer, VoJ, SoD in case someone is unfamiliar with the Lazy Caster.

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Re: Weapon recomendations for the N.E.L.C.U.P.

Post by iwansquall on Mon Jul 29, 2013 1:29 pm

1. Hive charge from amulet (Klaatu?)
2. Any oskill source for path of flame
3. ....Lightning prison oskill (cant believe i forgot the exact name) from amulet

Get as many as WDM / poison proc after kill because SoD should provided some proc starter.

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Re: Weapon recomendations for the N.E.L.C.U.P.

Post by grimjerk on Mon Jul 29, 2013 1:33 pm

@iwansquall wrote:1. Hive charge from amulet (Klaatu?)
2. Any oskill source for path of flame
3. ....Lightning prison oskill (cant believe i forgot the exact name) from amulet

Get as many as WDM / poison proc after kill because SoD should provided some proc starter.

Lightning Arena, yeah. Also fire and forget.

edit. Wasn't Lightning Arena given ND?

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Re: Weapon recomendations for the N.E.L.C.U.P.

Post by Arc_Razer on Mon Jul 29, 2013 2:12 pm

yeah, but still ace CC as it still stuns

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Re: Weapon recomendations for the N.E.L.C.U.P.

Post by The Big Ouchy on Mon Jul 29, 2013 7:23 pm

You can get hive from hivemind and then get lightning arena from an amulet. For proc based weapons you could go the old shockwave route but that's a lot of poison spells and the temporary lockout nonsense can get annoying.

Consider deathforce SU Crown shield for the nightmare oskill.

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Re: Weapon recomendations for the N.E.L.C.U.P.

Post by grimjerk on Mon Jul 29, 2013 7:26 pm

All that is good stuff but not really answering my question.

Let me put it this way. If you were brain damaged enough to make a wyrd-a-din, what weapons would you use?

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Re: Weapon recomendations for the N.E.L.C.U.P.

Post by The Big Ouchy on Mon Jul 29, 2013 8:15 pm

Buzzbomb, Hand of Karcheus, phantom rw (nas in a bow) or moonbenders wing for the lulz.

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Re: Weapon recomendations for the N.E.L.C.U.P.

Post by grimjerk on Tue Jul 30, 2013 3:41 pm

Sweet. Great suggestions.

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Re: Weapon recomendations for the N.E.L.C.U.P.

Post by stoya on Tue Jul 30, 2013 6:45 pm

ashenwind is also interesting option for this char maybe ?

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