Crazy Barb?

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Crazy Barb?

Post by Axillaryrain on Sat Aug 17, 2013 6:14 pm

I am new and have tried the various characters. I see that most characters have Minions of some form but they don't seem to be able to hold their own very well. The Sorc is fun, with the right combo, but I am having trouble finding a good build for me as I used to play zealer Pally or Summoner Necro. I did find a nifty little Combo with the Barb though.
At lvl 33: lvl 10 wolf companion (they add +1050dmg to each hit!!) and then melee skills. Earthquake did great vs Mobs. My main stat was Str for the dmg boost. I didnt have any stances or spirit skills as all my points were in the Rage tree for the extra +1 skill max (to get wolves to lvl10) and Mountian King to capitalize on Str bonus.
What yall think? Any suggestions?
Is there a viable Summoner? I would Love to make one.

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Re: Crazy Barb?

Post by Marquise on Sat Aug 17, 2013 6:22 pm

U have to get the Stances also melee skills are 1pointers.

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Re: Crazy Barb?

Post by Zamioculcas on Tue Aug 20, 2013 7:22 pm

I see a lot of pallys using Scourge summons. Never tried them myself.

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Re: Crazy Barb?

Post by The Big Ouchy on Tue Aug 20, 2013 9:10 pm

2 minion necromancer:





Like a bause

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Re: Crazy Barb?

Post by cowking on Tue Aug 20, 2013 9:15 pm

I've been meaning to try out a physical based summoner since I found the SSSU Marrow Staff in dunk. Too bad the punishment turret barely kills a skeleton in cold plains Mad

How much +minion damage (if any), do you need to make it gg? Or is it really even worthwhile given dark power/howling?

edit: blargh I noticed you're using RC. How can you stay alive in a place like fautz? I want a summoner that can do both. I have The Eviscerator sitting in my stash, have to try it out in fautz.

edit2: now I remember why I haven't already tried it out, as physical summoner kill speed would hit a wall against necrobots.

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Re: Crazy Barb?

Post by The Big Ouchy on Tue Aug 20, 2013 9:27 pm

I've got about 900% atm and they do a little over 30k before howling totem, dark power and burning veil. I have no idea how to calculate how much they do afterwards. Bane reduces physical damage by almost 100% with leftovers put into it which put almost lets them instagib. Haven't tried Fauz cuz I just put it together but you could use other summons or reanimates (should be easy with shaddowfiend) until veil terrors take over and keep your distance. Mostly for the lulz though since I don't have the right items for it.

Edit: Bane ftw (in regards to your second edit)

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Re: Crazy Barb?

Post by Wotan on Wed Aug 21, 2013 8:30 am

Summoner in dunc? Offscreen barrels = no thank you.

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Re: Crazy Barb?

Post by shenron276 on Wed Aug 21, 2013 11:04 am

@Wotan wrote:Summoner in dunc? Offscreen barrels = no thank you.
Very Happy

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Re: Crazy Barb?

Post by The Big Ouchy on Wed Aug 21, 2013 3:15 pm

I use summoners in dunc all the time. You learn to love bend the shadows... like a lot

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Re: Crazy Barb?

Post by Wotan on Wed Aug 21, 2013 4:01 pm

I always bend them onto a barrel Very Happy The fault lies within me for not be able to play necros I guess. I also hate reanimates in dunc getting me killed.

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