Run vs Walk

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Run vs Walk

Post by DetroitPistons on Mon Aug 26, 2013 6:15 am

What are the actual effects of this? Ive heard % block ignored and or Defense ignored.

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Re: Run vs Walk

Post by kambala on Mon Aug 26, 2013 9:10 am

def is ignored and block chance is divided by 3. please ask such short questions in Short Questions thread.

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Re: Run vs Walk

Post by Quirinus on Mon Aug 26, 2013 10:31 am

everyone walks. except bowazons.

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Re: Run vs Walk

Post by shenron276 on Mon Aug 26, 2013 2:21 pm

Walk/run speed can be increased so much that walking is actually running (Wolf Stance, for example)... So, there's no reason to run at all, when walking speed is light speed Very Happy

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Re: Run vs Walk

Post by grimjerk on Mon Aug 26, 2013 2:45 pm

I always think of Benny Hill when I play MXLU.

@Marco, is there anyway you can change the background music to Yakkity Sax whenever run/walk is toggled to walk? :-D

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Re: Run vs Walk

Post by cowking on Mon Aug 26, 2013 3:22 pm

@Quirinus wrote:everyone walks. except bowazons.
Any char with less than ~150k def should run Mad

If you're getting hit 50% in dunk, your build is depending on kiting and you might as well run.

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Re: Run vs Walk

Post by Wotan on Mon Aug 26, 2013 4:20 pm

@cowking wrote:
@Quirinus wrote:everyone walks. except bowazons.
Any char with less than ~150k def should run Mad

If you're getting hit 50% in dunk, your build is depending on kiting and you might as well run.
Not really, Assassin have less than 150k def and if they run they lose most of their block.

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Re: Run vs Walk

Post by MarcoNecroX on Mon Aug 26, 2013 4:20 pm

I run with every char.


The lesson is: if you're dying too much, walk. Else, keep running bitch.

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Re: Run vs Walk

Post by cowking on Mon Aug 26, 2013 5:54 pm

@Wotan wrote:Not really, Assassin have less than 150k def and if they run they lose most of their block.
Kinda obvious if you're specced for max block.

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Re: Run vs Walk

Post by shenron276 on Mon Aug 26, 2013 6:13 pm

I run like 95% of a time... When in trouble, walk, if not, run again... Simple as that...

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