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Post by nimda1234 on Sun Nov 10, 2013 5:01 am

can someone post the cube recipes for 1f9 please

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Re: 1f9

Post by Xplosive on Sun Nov 10, 2013 7:22 am


The cube was always an underused aspect of Diablo II. Median XL overhauls its function from a cute gimmick to an important tool of war.
Crafting Points
Many cube recipes work only if you have the required amount of Crafting Points on your equipped items. If you do not meet this requirement, the recipe will not work. Crafting Point requirements are listed near the recipe in grey text:
Upgrade Egg to Chicken: 200 Crafting Points
To use this recipe and turn an egg into a chicken, you would need to wear something like an armour with +183 Crafting Points and an amulet with +28 Crafting Points.
Victim's Heart/Meditation Candle
These reagents can be obtained by buying them from any magic items vendor.
Arcane Shards
These reagents can be obtained by disenchanting unique items, see below.
Arcane Crystal
These reagents are created by cubing Arcane Shards in sets of five.
Mystic Orb
These reagents can be obtained by buying them from any magic items vendor or by killing monsters. Note that not all Mystic Orbs can be bought...
Portable Shrine
These reagents are orange crucifixes that drop in late Terror and in Destruction difficulty. They allow you to create and bless items, see below.



These recipes deal with disassembling items into cube reagents or other items.
Disenchant unique
This recipe creates Arcane Shards and Arcane Crystals, which are a required ingredient for other cube recipes. You get them by disenchanting uniques.

Unique + mana potion -> Arcane Shards + mana potion
Arcane Shards x5 -> Arcane Crystal

Disenchant set
Sacrifice set items to obtain a Signet of Learning. The Signet can be consumed to gain 1 attribute point permanently. You can only use 500 signets on any single character.

Set item + mana potion -> Signet of Learning + mana potion




These recipes deal with changing one item quality to another.
Reroll low quality to regular
This recipe allows you to upgrade a low quality item to regular quality. This also rerolls the socket count on the item.

Low quality item + gem -> reroll item as regular

Reroll regular to superior
Similar to the previous recipe, you can upgrade a regular nonmagical item to a superior item. This rerolls the socket count on the item.

Regular item + gem -> reroll item as superior

Reroll nonmagical to magic
Takes any non-enchanted item (white or grey) and upgrades it to a basic magical item. Although magic items are not the most powerful items around, they are used as base items for further upgrades, notably to create honorific items.

Any nonmagical item + gem + scroll of town portal + scroll of identify -> reroll item as magic

Reroll magic to rare (gem shatter recipe)
Turn any magical item into a rare item. Note that this will slightly lower the output item level to 85% of the input item level, which limits the range of high level affixes that can appear on it.

Magic item + gem + rune -> reroll item as rare

Reroll magic to honorific
Honorific items are blank items that receive a double bonus from Mystic Orbs. This enables you to create your own custom items, provided you have some money to spend on the ingredients and the Mystic Orbs.
See the HONORIFIC AND SHRINE CRAFTS page for more details.

Magic weapon/armor + Meditation Candle + Victim's Heart -> return item as honorific

Reroll any item to unique
One of the most powerful recipes in Median XL, this recipe uses the reagents obtained by disenchanting uniques to turn a single item of your choosing into a unique. But choose wisely, because this power comes at a very high cost. This does not work on sacred items.

Non-sacred item + Arcane Crystal x2 + perfect gem -> reroll item as unique

Chaos reroll recipe
This recipe essentially ‘drops’ the item again. You may get a lowly white or magical item... or a powerful rare or unique. It depends on the roll of the dice, though high magic find helps.

Any item + jewel + healing potion + mana potion -> reroll item randomly

Affix burn recipe
This explosive alchemical combination burns all magic off an item, returning it as a basic damaged low quality item. This recipe is useful to prepare an item for a runeword.

Any item + rune + healing potion + mana potion -> reroll item as low quality

Reroll superior/magic/rare item
These recipes reroll the modifiers and socket count on any superior, magic or rare item. This is useful when you have a bad rare that could have been good, or to try and get better superior bonuses on your item before making a runeword.

Superior item + rune -> reroll item
Magic item + rune -> reroll item
Rare item + rune -> reroll item

Dupe recipe
Face it, this is a single player game and people have no morals. After learning that a significant part of my players dupe, I decided I might as well provide a recipe for it to give the more scrupulous players a chance to catch up with the ill-gotten gains of the cheaters.

Any gem or jewel + Arcane Crystal + town portal scroll x3 -> item x2

Trivia: In older versions of Median XL, this recipe could dupe any item. This led to players setting up shop and trading duped items to the entire community for a small fee, flooding the market with powerful items.
Zomghelp recipe
If you have very bad luck and find yourself stuck with no useful weapon or armour, use this recipe to create yourself some baseline items. The items come with very weak random stats, but have a built-in enhanced damage or defence bonus.

Magic weapon/armor + rare amulet + rare ring -> reroll item as level 1 magical item

This recipe also adds +25% Enhanced Damage (weapons) or +25% Enhanced Defense (armour) if you use it at character level 1, and an additional +2% for each higher character level. A level 40 character, for example, will get +103%.




These recipes improve tiered items by upgrading them to higher tiers, improving their base statistics and maximum sockets but also increasing requirements. You cannot use these recipes to create Sacred items.
See the BASE ITEMS page for more information about item tiers.
Uptier recipe
This recipe enables you to upgrade any tiered item to the next higher tier. The modifiers on the item remain intact, but the new item will have improved base statistics and higher requirements.

Any non-sacred weapon/armor + Arcane Crystal -> return item as next higher tier

Due to an unfortunate bug in Diablo II, this recipe is limited to non-ethereal items. Sorry...
Special unique uptier recipe
When you finally have that unique you always wanted but discover to your regret that it is a low tier version and no longer useful, you can fix that.
This recipe is an improved version of the generic uptier recipe. Not only is the item upgraded to the next higher tier, but the modifiers are rerolled and replaced with those of the higher tier version of the unique.

Non-sacred unique weapon/armor + Arcane Crystal + gem -> reroll as next higher tier




These recipes deal with improving items by adding extra affixes to them.
Due to an unfortunate bug in Diablo II, these recipes are limited to non-ethereal items. Sorry...
Mystic Orb recipe
You can find Mystic Orbs or buy them for a base price of 1000 gold. Mystic Orbs add an affix to an item, making it more powerful at the cost of a +2 required level penalty. Hover over a Mystic Orb to see which items are compatible with it.

Any non-ethereal item of the appropriate type + Mystic Orb -> add orb bonus and +2 required level

Btw. You can only apply up to 15 of the same Mystic Orb (eg. +strength) to your item.
Btw. The level requirement penalty is applied after taking into account both the base item level and the level of any socket fillers. This means for example if you have a belt with required level 20, add five orbs (level penalty +10) and socket a Rha rune (required level 100), you get a belt with required level 100+10 = 110.
Btw. You cannot use this recipe on jewels.
Trophy recipe (new in 1.95)
Killing an uberquest boss will often yield his own special unique charm on Destruction difficulty. But before you grab the charm and leave the uberquest area for good, consider that many bosses also have an additional 2% chance to drop a special trophy which you can cube with the charm for a small extra bonus.
See the UBERQUESTS MENU for more information.

Any uberquest trophy + Corresponding unique charm -> return charm with added bonus

Btw. This recipe only works once per charm.
Lucky modifier recipe
This recipe allows you to use 3 runes for a chance to add an extra bonus to an item.

Any non-ethereal item + rune x3 -> returns item, may add bonuses

This recipe has 20% chance to add any of the following bonuses:
Weapon: +40% Enhanced Damage, 100% Bonus to Attack Rating
Armour: +40% Enhanced Defense, Damage Reduced by 1%
Amulet: +1 to All Skill Levels
Ring: +10% to Spell Damage
Quiver: 5% Bonus to all Attributes
Jewel: +2 to Strength, +2 to Dexterity, +2 to Energy, +2 to Vitality
Btw. You can only try this recipe once on a given item. If the upgrade fails and you want to try again, your only recourse is to reroll the item.
Socket drill recipe
Use this recipe to add extra sockets to an item. The more jewels you feed this recipe, the more sockets it will create.

Non-socketed non-ethereal item + jewel x[1-6] -> returns item with [1-6] sockets

Warning: this recipe will not go over the max natural sockets an item can have. Lower tier items have a lower socket count.
See the BASE ITEMS page for more information about the maximum sockets.




In Terror and Destruction difficulty, you may find Portable Shrines, relics from the ancient labyrinth beneath Tristram. They were once part of altars that granted their Heavenly blessings to adventurers, but have lost much of their power and are now most commonly used to create enchanted items.
There are 15 types of Portable Shrines with eldritch names and a short arcane phrase giving you a clue about what the Shrine will do. However, the power of the shrine depends on Divine Will and varies from item to item.
The following Portable Shrines exist:
Abandoned Shrine
Creepy Shrine
Eerie Shrine
Fascinating Shrine
Gloomy Shrine
Hidden Shrine
Magical Shrine
Ornate Shrine
Quiet Shrine
Sacred Shrine
Shimmering Shrine
Spiritual Shrine
Stone Shrine
Tainted Shrine
Weird Shrine
Experiment, learn and create some of the most powerful items in all of Sanctuary.
Btw. Each Portable Shrine comes with 10 charges. Each use in the cube will drain one charge. When you use up the last charge, it disappears.
Shrine crafting
Use a Portable Shrine to turn any sacred item into a powerful crafted item. The crafted item comes with several random rare modifiers and there is a high chance that some preset modifiers based on shrine type will appear as well. The preset modifiers may stack with the rare modifiers, creating some very powerful items.

Rare/unique/set/crafted sacred item + Portable Shrine -> reroll item as crafted + Portable Shrine -1 charge

Crafted items always have maximum sockets and receive a double bonus from Mystic Orbs.
What affixes will the item have?
The resulting crafted item spawns with 0-3 preset affixes depending on luck and shrine type used, and 1-4 extra random rare affixes, based on the item level:
Item level 1-30 : 40% chance of 1 affix and 20% chance each of 2, 3 or 4 affixes.
Item level 31-50 : 60% chance of 2 affixes and 20% chance each of 3 or 4 affixes.
Item level 51-70 : 80% chance of 3 affixes and 20% chance of 4 affixes.
Item level 71+ : 100% chance of 4 affixes.
The required level of a crafted item is:
[level of the highest affix * 3/4] + 10 + 3 * [number of random rare affixes]
Especially at lower levels, this formula may create items with a required level above the level of the character that crafted them. This is a feature of crafting and occurs in classic LoD as well.
Do not confuse required level, which appears on the item, with item level, which is invisible and usually equal to the monster level of the monster that dropped the item.
Btw. Due to a technical issue, you cannot use honorific items as input items.
Btw. If you ask me why your non-sacred item does not work, I murder a kitten.
Shrine blessing
A variant of shrine crafting, this recipe allows you to impart the blessings of the shrine unto an existing sacred item. This randomly adds some or all of the shrine modifiers to the item and subtracts 1 charge. You can only use this recipe once per item, so choose your shrine wisely.

Rare/crafted/honorific sacred item + Portable Shrine + Arcane Crystal -> add shrine bonuses + Portable Shrine -1 charge

The item gains 0-3 preset affixes depending on luck and shrine type used.
Due to an unfortunate bug in Diablo II, this recipe is limited to non-ethereal items. Sorry...




Create your own crafted jewels. These are potentially the best jewels in the game, if you are dedicated enough to make a full set of them.

Jewel + perfect gem + rune + healing potion + mana potion -> reroll jewel as crafted, add bonuses

The bonuses on the jewel depend on the rune used as follows:
Tir: (6 to 10)% Better Chance of Getting Magic Items
Ith: All Resists +(3 to 5)%
Tir, Ith: 50 Crafting Points
Ort: Requirements –(2 to 4)%
Shael: +(21 to 50) Defense
Ort, Shael: 100 Crafting Points
Lum: +(1 to 2)% to Experience Gained
Lem: +(3 to 5) to All Attributes
Lum, Lem: 150 Crafting Points
Ist: +(4 to 6)% Bonus to Summoned Minion Life
Ohm: +(4 to 12) to Maximum Damage
Ist, Ohm: 200 Crafting Points
Ber: (1 to 2)% Life Stolen per Hit, (1 to 2)% Mana Stolen per Hit
Zod: +(1 to 3)% to Spell Damage
Ber, Zod: 250 Crafting Points
Kur: +(4 to 6)% Bonus to Summoned Minion Damage
Nas: Slows Target by 1%
Kur, Nas: 300 Crafting Points
Vith: +(2 to 4)% Bonus to Summoned Minion Resistances
Thai: +(6 to 15) to Minimum Damage
Vith, Thai: 350 Crafting Points
Nih: +(2 to Cool Life on Striking in Melee, +(2 to Cool Mana on Striking in Melee
Nih: 400 Crafting Points




Use these recipes to create special Elixirs. When used, an Elixir lasts for 20 seconds, giving you a powerful effect for its duration.

Specific perfect gem + specific scroll -> corresponding Elixir x3

Any alchemy recipe: 500 Crafting Points
There are currently five known alchemy recipes. The mage clans are working on more and stronger concoctions, but the recent explosion of the Annuit lab has resulted in the loss of all collected knowledge so far.
Perfect Amber + Scroll of Identify:
Elixir of Adrenaline: cancels a running spell timer
Perfect Emerald + Scroll of Town Portal:
Elixir of Greater Experience: +300% to Experience Gained
Perfect Ruby + Scroll of Identify:
Elixir of Greater Greed: 350% Better Chance of Getting Magic Items
Perfect Sapphire + Scroll of Town Portal:
Elixir of Power: +15 to All Skills
Perfect Topaz + Scroll of Identify:
Elixir of Love: Reduces all Vendor Prices 25%
The Elixir of Adrenaline cancels a spell timer (red skill icon), allowing you to use a timered skill instantly again. This Elixir has an instant effect and therefore does not have a duration.




Gem upgrade recipe
You can upgrade gems to the next higher quality level. Note that unlike classic Diablo II, you only need two gems, not three.

Same gem x2 -> next higher gem quality

If you ask on the forum why you cannot cube 3 gems, you are an idiot.
Rune upgrade recipe
You can upgrade runes to the next higher or lower rune. This is useful when you need a certain exact rune to create a runeword.

Same rune x2 -> next higher rune
Rune -> next lower rune

These recipes do not allow you to obtain or downgrade Great Runes (Taha, Ghal, Qor, Krys, Auhe and Sha'ad).
These recipes separate the socket fillers (gems, jewels, runes) from an item and return both the item and the socket fillers.

Socketed item + town portal scroll x3 -> separate item and socket fillers


Socketed item + town portal scroll x3 + perfect gem x3 -> separate item and socket fillers

Btw. Nonmagical items are grey, and therefore include runewords.
Book of Summoning creation recipe
You need a Book to attempt any of the summoning uberquests. Although the ingredients are expensive, once you have a Book, you get to keep it.
See the SUMMONING UBERQUESTS page for more information on what you can do with this Book once you have it.

Victim’s Heart x3 + Meditation Candle x3 -> Book of Summoning

Hard Mode Charm difficulty setting
This recipe increases or decreases the difficulty setting of your Hard Mode Charm. See the HARD MODE CHARM page for more details on what all of this means.

Hard Mode Charm + healing potion -> Hard Mode Charm difficulty +1
Hard Mode Charm + mana potion -> Hard Mode Charm difficulty -1

Pearl of Wisdom flipper
The omnipresent Pearls of Wisdom in Act 1 Hatred give new players some valuable information about Median XL. Using this recipe, you can browse through them all.

Pearl of Wisdom -> returns next Pearl of Wisdom

Skill and attribute respec recipe (New in 1.E9)
Diablo II patch 1.13 enables ingame skill and attribute respecs, both at Akara's and by collecting items. In Median, the recipe is much more accessible. A few potions will create an elixir that refunds your skill and attribute points.

Healing potion x3 + mana potion x3 -> Belladonna Elixir

* The elixir works only in Diablo II Lord of Destruction patch 1.13.
Shortcut recipes (New in 1.A9c)
Looking for a way to skip some of that long and boring content? Create your own quest items and give the questgivers the middle finger.

Arcane Crystal x2 + healing potion -> Horadric Staff
Arcane Crystal x2 + mana potion -> Khalim's Will

* You do need to create the quest items in the difficulty where you intend to use them, because they are earmarked by difficulty.
I Am Rich
Want to show the common rabble in your game how rich and powerful you are? This recipe consumes some of the rarest ubercharms and returns a completely useless gem to show to friends and strangers so they know that you are wealthy enough to waste ubercharms on a worthless gem.
See the UBERQUESTS MENU for more information.

Crystalline Flame Medaillon + Eternal Bone Pile + Demonsbane -> I Am Rich Gem

This recipe is inspired by the $1000 iPhone application that does nothing.
Cow Level portal recipe
Moo! You need to have killed Baal on your current difficulty and stand in the Rogue Encampment to use this recipe.

Wirt’s Leg + Tome of Town Portal -> Cow Level portal

Beware, the Cow Level is now a Heroic area.


Bloody Butcher

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Re: 1f9

Post by nimda1234 on Mon Nov 11, 2013 2:54 am

thanks Very Happy  i couldn't for the life of me find this any where

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Re: 1f9

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