MXLU XI - DSRN - A Necromancer Guide

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Re: MXLU XI - DSRN - A Necromancer Guide

Post by grimjerk on Sun Nov 17, 2013 6:00 pm

Yeah but don't let that stop you. Besides it is mora nova-ish spreading tbe hurt around rather than auto-targeting concentration.
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Re: MXLU XI - DSRN - A Necromancer Guide

Post by wow123400 on Sun Nov 17, 2013 6:07 pm

Nothing else to say here,left a cookie in your jar Very Happy 
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Re: MXLU XI - DSRN - A Necromancer Guide

Post by Xplosive on Sun Nov 17, 2013 6:11 pm

Death shards has ND of 4 . So ofc a skill with no ND that was buffed from 1/4 dmg in MXL alpha to 3/4? now is stronger than a 1/2 skill with ND Kappa.

The reason Quill Bears hurt using on-death deathshards is because you are getting hit a lot . You are receiving ~ 30-40 hit attempts and some of them will strike you .
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Re: MXLU XI - DSRN - A Necromancer Guide

Post by RollsRoyce on Sun Nov 17, 2013 6:25 pm

yeah thats the reason ...i was checking offline docs for ND ..but just open missiles.txt and indeed theres a nd of 2 for death shards. So the nova has ND but the shards before the nova dont ~ damn that really destroys my hope for killing astro Very Happy

...well at least theres Thriller and we can have both Smile especially farming sewers is really easy with death shards
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Re: MXLU XI - DSRN - A Necromancer Guide

Post by Xplosive on Mon Nov 18, 2013 7:53 am

RollsRoyce wrote:yeah thats the reason ...i was checking offline docs for ND ..but just open missiles.txt and indeed theres a nd of 2 for death shards. So the nova has ND but the shards before the nova dont ~ damn that really destroys my hope for killing astro Very Happy

...well at least theres Thriller and we can have both :)especially farming sewers is really easy with death shards
There is no cake (nova) . Shards starts at a low duration and the number of shards/duration of explosion is way higher ratio than old arrows/duration for Barrage skill . Thus at higher skill lvls 12+ you will see shards grouping in 3s and at the end of the explosion they look kinda like a nova . But remember the cake is a lie
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Re: MXLU XI - DSRN - A Necromancer Guide

Post by RollsRoyce on Mon Nov 18, 2013 8:15 am

its a 19-30 missile function, so this is basicly what i call a nova
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Re: MXLU XI - DSRN - A Necromancer Guide

Post by FrostS on Fri Nov 22, 2013 4:07 pm

RollsRoyce wrote:
[Farming ability] 10/10
[Uberability] 10/10 yeah man
You can farm Duncraig, Faustenville?
How this build works vs heroic shields?

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Re: MXLU XI - DSRN - A Necromancer Guide

Post by RollsRoyce on Fri Nov 22, 2013 8:10 pm

fauzt and dunc is very easy with that nec !

heroic shield ...you are right i can only kill Baal Bpr qt kabraxis but probably not astrogha ( at least i dont know how yet)
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Re: MXLU XI - DSRN - A Necromancer Guide

Post by Thorti on Sat Jan 11, 2014 2:22 pm

How long did it take you to get a weapon with death shards? So I mean how many oils of renewal?

I have a short spear at item level 49, threw around 200 oils on it and never got death shards Sad

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Re: MXLU XI - DSRN - A Necromancer Guide

Post by Thorti on Sat Jan 11, 2014 3:40 pm

ok, after another 300 I threw it away, done it with a higher char to get one at iLvl 63 and it worked after 10 attempts.... maybe the level48 in the docs is not correct?

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