Anyone tried new Marco boss?

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Re: Anyone tried new Marco boss?

Post by RollsRoyce on Wed Jan 29, 2014 1:23 pm

better if you use procs that dont have ND Very Happy

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Re: Anyone tried new Marco boss?

Post by Zamioculcas on Wed Jan 29, 2014 4:14 pm

Anyone tried something like -200 fire res Disco necro with high % of teleport when struck or dmg taken. Perhaps this would dodge the missile some?

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Re: Anyone tried new Marco boss?

Post by VroaxE on Wed Jan 29, 2014 9:59 pm

I tried the barbarian mentioned above... It survives, clears the summons and lowers MNX health a bit (or so it seems) before it shield itself again and regenerated to full HP. Tried for about 1 hour with no result (except having to get my body back twice which is really fun with axes and nova's everywhere)... 1-2 edyrems seem ok in terms of lag, 3+ is really laggy, 5+ = frozen screen (even had the windows message "this program doesn't respond...") but ofc procs are better with more summons... would try that with 20+ minions though!

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Re: Anyone tried new Marco boss?

Post by Quirinus on Wed Jan 29, 2014 11:04 pm

maybe try it with a nightmare proc amulet or similar item to prevent heal?

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Re: Anyone tried new Marco boss?

Post by MarcoNecroX on Wed Jan 29, 2014 11:07 pm

having minions doesn't increase nova amount. if you have no minions it will look like 1 nova because it stacks. they are 3 per cast. I iwll reduce the lag of them btw.


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Re: Anyone tried new Marco boss?

Post by VroaxE on Wed Jan 29, 2014 11:09 pm

So it's basically a kind of Haunting Banshee. Thanks for reducing the lag, I think the boss will be much more fun

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Re: Anyone tried new Marco boss?

Post by archon256 on Wed Jan 29, 2014 11:09 pm

@MarcoNecroX wrote:having minions doesn't increase nova amount. if you have no minions it will look like 1 nova because it stacks. they are 3 per cast
Maybe spawn the novas at different positions with an initial nova missile? Players should be able to realize this info without having to search forums, otherwise they're going to naturally assume more minions = more novas.

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Re: Anyone tried new Marco boss?

Post by Zamioculcas on Sun Feb 02, 2014 10:46 pm

Well, I tried one build with jacked up path of flames on Auhe belt, apocalypse boots, some craft fire gear, and put 100% tele when struck. I survived a lot longer but just couldn't seem to get a good dmg hit at all.

So anyone attempting this uber I suggest %100 tele on struck but try some diff skills…probably high life on strike or hit might help. Maybe zon with tele, barrage, life on strike/hit, -200 ele, paragon?

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Re: Anyone tried new Marco boss?

Post by romanN1 on Sun Feb 02, 2014 11:21 pm

Life on striking, damage reflected, magic resist, and when struck procs maybe? Smile

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Re: Anyone tried new Marco boss?

Post by Sexen on Mon Feb 03, 2014 1:10 am

@Rolls You want to make a character on single player to attempt this uber? I can give you any items you need/wish to try. I feel like you are going to be the best chance at completing the uber and I can provide whatever you need right now so you don't have to spend your precious TSW resources on random items to test. Let me know Razz

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