Melee necromancer

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Melee necromancer

Post by randomrolf on Fri Jan 10, 2014 8:52 pm

So this is the scenario. I'm using an melee necromancer.

Im having

str 2456
dex1412
vit771 6950 life
enrgy302

396338 defense.

50 k damage
with veil 72 k

got res 85+ all.

Moving smooth through some places and are able to survive but.

When i do ubers such as the new triune i die instantly
Is there any thing i should improve ? I know life is a bit short but any tips? Iv'e never played necro melee before..

Also i need suggestions for a better boss killer attack. I don't think any of the ones i got is effective enough..
So is there any o-skill that would improve my bosskilling? Smile my goal is to kill laz and survive in all the tougher dungeons.

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Re: Melee necromancer

Post by vadust on Fri Jan 10, 2014 10:46 pm

In triune there are totems that cast fire meteor that deal about 50k dmg enough to 1hit killyou,try to avoid it.

Use Fragmentation shot for bosses, max fire passive and get -199 enemy fire res.

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Re: Melee necromancer

Post by MarcoNecroX on Sat Jan 11, 2014 12:24 am

way too low hp, ironically investing vita in nec is not good, the +hp you get is insignificant (you'd need 100%hp bonus to get 2 life per vita instead of..1) craft jewels with +40-50 hp instead

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Re: Melee necromancer

Post by mahitovec on Sat Jan 11, 2014 12:29 am

7k is very hard to count as hp
oldschool melee necs used to use whirlpool oskill from boots

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Re: Melee necromancer

Post by randomrolf on Sat Jan 11, 2014 12:54 am

@MarcoNecroX wrote:way too low hp, ironically investing vita in nec is not good, the +hp you get is insignificant (you'd need 100%hp bonus to get 2 life per vita instead of..1)  craft jewels with +40-50 hp instead


Ok. Thanks for response!

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Re: Melee necromancer

Post by randomrolf on Sat Jan 11, 2014 12:55 am

@mahitovec wrote:7k is very hard to count as hp
oldschool melee necs used to use whirlpool oskill from boots


yea, i respecced now and used alot of my points in embalming. Got 10 k now but im going with marcos idea of getting 50life jwls for extra boost.

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Re: Melee necromancer

Post by randomrolf on Sat Jan 11, 2014 12:55 am

@vadust wrote:In triune there are totems that cast fire meteor that deal about 50k dmg enough to 1hit killyou,try to avoid it.

Use Fragmentation shot for bosses, max fire passive and get -199 enemy fire res.


Frag shot? But im melee :9 Not a xbow Smile But well, might get these bosses if i collect some xbow gear to switch with.

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Re: Melee necromancer

Post by omegacute on Sat Jan 11, 2014 5:55 pm

@MarcoNecroX wrote:craft jewels with +40-50 hp instead
How do I do that? I looked at the recipes in the documentation but couldn't find a recipe that returns a jewel with +50hp.

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Re: Melee necromancer

Post by buffaloburger on Sat Jan 11, 2014 6:08 pm

I think that's just a random stat to roll on whatever craft you like. Obviously won't appear on low level jewels.

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Re: Melee necromancer

Post by omegacute on Sat Jan 11, 2014 6:39 pm

Ah, I get it now. There are several attributes on a resulting jewel AND a rune bonus. I thought that I'll only get the attribute from a rune so I never even bothered with the recipe.

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