Item Creation Thread

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Re: Item Creation Thread

Post by Aspirine101 on Sun Mar 09, 2014 7:27 pm

Feuerbringer
Flamberge (Sacred)

+400% Enhanced Damage
+(1 to 3) to All Skills
Adds 250-500 Fire Damage
Cold Resistance -90%
Fire Resistance +60-75%
Maximum Fire resistance +5%
Enemy Fire resistance -40%
+666 to Maximum Damage
+400 to Minimum Damage
25% ctc level 13 Flamestrike on attack
15% ctc level 33 Pyroblast on kill
+13-20 to Dragonflame Oil
15% Reanimate as
Fire

Very Fun Fact:
This is a Flamberge. Read it Smile
http://medieval.stormthecastle.com/armorypages/flamberge.htm
Feuerbringer means Fire-Bringer in german, thus all those fire-related stats. I thought it would be extremely badass to name a weapon of german origins, that his name (flamberge) means flame-blade and stick a SU in it's honor and name it fire-bringer in german.
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Re: Item Creation Thread

Post by RollsRoyce on Sun Mar 09, 2014 8:27 pm

@Manafire i really like those items, however i think +9 all skills are too much if you can use 2 of them on a barb Very Happy

@aspirine feuerbringer is a nice idea as well Razz


Barb Summoner Sword, they need it !
XYZ
Claymore (Sacred)

+10 Ancient Spirits
Lion Stance no Longer has negative Dr%
+100-200% Minion AR%
+5 Barb Skill Lvl
+25% Minion Res
+200% Apple Healing rate to Shamanic Trance




Fortress or physical Ancient Blood item
Bonecrusher
Giant Sword (Sacred)

+200-300% enhanced dmg
+40% Lvl 13 Death Shards wehn you kill an enemy
+15%  lvl 1 Spike Nova on attack
+10% Deadly Strike
+400-800 dmg
+20-30% life leech
NEVER SCARED


Elemental Ancient Hand - Snake Stance based ( id say at least) OR unholy Melee ofc
XYZ
Bastard Sword (Sacred)

+5% lvl 51 Trinity Nova on att
+100% spell dmg
+50-100% IAS
5% Defense per socketed Rune
+1 to vengeful Power


Caster barb item - love em
XYZ
Flamberge (Sacred)


+20% lvl 30 elemental when you kill an enemy
+2 Elemental/banshee Missiles
+20-30 to Elemental
+50-70% fire spell dmg
+100% elemental dmg to protector spirit bloodlust
+5 Yard Wolf Aura range


Physical dmg 1Handed + shield ( ofc probabaly barb only)
XYZ
Great Sword (Sacred)


10% ctc lvl 5 Massacre on att
+400% str to dmg bonus
+300-350% ed
+1000 Dmg
+10-20% leech
+200 strength


Last edited by RollsRoyce on Mon Mar 17, 2014 10:06 pm; edited 1 time in total
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Re: Item Creation Thread

Post by manafire on Sun Mar 09, 2014 10:13 pm

Good point. Shouldn't dcow (EDIT: and the entire mid/late-game experience paradigm) be adjusted, then? Otherwise my OP items above could have their levels adjusted to like 135 or 140 or something, so it's at least 5 dcows  Laughing

Content:

Priscus Yoki
Claymore (Sacred)
One-Hand Damage: (227-356) to (288-369)
Two-Hand Damage: (421-540) to (428-549)
Durability: 42
Required Strength: 450
Required Level: 106
Amazing Grace
30% Chance to cast level 31 Poison Flash on Attack
+(5 to 11) to Sorceress Skill Levels
-75% Target Defense
+(251 to 350)% Enhanced damage
+1500 to cold damage
+1500 to lightning damage
Adds 1-7000 to magic damage
Damage Reduction Decreased by -(5 to 10)%
(7-14)% Chance to Avoid Damage
Enables Moonstrike
+(1 to 2) to Moonstrike
Socketed: 4

P.S. @Rolls: those are some sick items! Mind if I take the liberty of proposing names for them? The first (Claymore) could be called Crane Tribe's Spire and the third (Bastard Sword) could be called Lucerne Mbwiru

RollsRoyce wrote:Crane Tribe's Spire
Claymore (Sacred)

+10 Ancient Spirits
Lion Stance no Longer has negative Dr%
+100-200% Minion AR%
+5 Barb Skill Lvl
+25% Minion Res
+200% Apple Healing rate to Shamanic Trance


Lucerne Mbwiru
Bastard Sword (Sacred)

+5% lvl 51 Trinity Nova on att
+100% spell dmg
+50-100% IAS
5% Defense per socketed Rune
+1 to vengeful Power

More content. Also gonna overstep my boundaries as I so love to do, with NEWWWW BASE ITEMS

The Bristling Star
Claymore (Sacred)
One-Hand Damage: (277-406) to (738-819)
Two-Hand Damage: (521-640) to (878-999)
Durability: 42
Required Strength: 450
Required Level: 102
Thunderfury
50% Chance to cast level 5 Charged Bolt on Attack
2% Chance to cast level 37 Mythal on Attack
+5 to All Skills when using an Apple
-5% Target Defense
+(251 to 350)% Enhanced damage
Adds 50-450 damage
Adds 1-100 fire damage
Adds 1-1000 cold damage
Adds 1-10000 lightning damage
3% Chance to Avoid Damage
Socketed: 4

Nightblade graphic
(bases :: OHD: 93-107 // THD: 146-175 // AS: -5 // STR: 530 // WR: 2 // D: 95 // QL: 87 // RL: 30 // S: 4 )
Narbondel
Nightblade (Sacred)
One-Hand Damage: (326-372) to (376-428)
Two-Hand Damage: (512-584) to (614-700)
Durability: 95
Required Strength: 530
Required Level: 112
Always Raptured
50% Chance to cast level 49 Shock Flower on Attack
+(1 to 2) to All Skills
+(5 to 6) to Assassin Skill Levels
-20% Target Defense
+(251 to 300)% Enhanced damage
+1000 to cold damage
Hit Blinds Target +6
Slows Target by (11 to 15)%
Damage Reduction Decreased by -(15 to 25)%
Lightning Resist -(66-99)%
Socketed: 4

Hellblade graphic
(bases :: OHD: 100-110 // THD: 161-164 // AS: -10 // STR: 600 // WR: 3 // D: 105 // QL: 90 // RL: 30 // S: 6 )
Giyua's Sacrum
Hellblade (Sacred)
One-Hand Damage: (401-450) to (1107-1161)
Two-Hand Damage: (646-725) to (1324-1404)
Durability: 105
Required Strength: 600
Required Level: 114
1% Chance to cast level 14 MIRV on Attack
1% Chance to cast level 12 Gift of Vanquishing when you Kill an Enemy
+(2 to 4) to All Skills
+(6 to 7) to Necromancer Skill Levels
Ignore Target Defense
+(301 to 350)% Enhanced damage
+666 to Maximum Damage
Freezes Target +3
25% Chance of Crushing Blow
Enables Deathlord
Socketed: 6


Last edited by manafire on Mon Mar 31, 2014 8:39 pm; edited 6 times in total
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Re: Item Creation Thread

Post by korcola on Mon Mar 10, 2014 11:15 pm

Braveheart
Claymore (Sacred)

One-Hand Damage: (xxx)-(yyy)
Two-Hand Damage: (xxx)-(yyy)
Durability: xx
※Required Strength/Vitality/Energy※: xxx
→ [Is it possible to make different stat requirment?]
Lv 1 Black Mass aura when equiped
5% CtC lv15 Dark Power when you kill enemy
+3-5 to Barbarian skill
50% faster hit recovery
-25% Slower run walk/cast rate
+10 to stance radious
+15 to Summon ice elemental
+5 to Summon Acid Fiend
+(50-200%) to Minion resist/AR/Health/Damage
+3% Reanimate: Random Barbarian Summon
+(1-5) to maximum number of Barbarian Summon when using apple
10% dr


Last edited by korcola on Wed Mar 12, 2014 3:34 am; edited 2 times in total
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Re: Item Creation Thread

Post by manafire on Tue Mar 11, 2014 2:57 am

Braveheart right above seems too OP. Maybe remove FRW and Acid Fiends? Add negative modifiers to compensate? Just a thought; otherwise seems pretty cool. I like the idea of Barbs with Ice Elementals.

Craster's Keep
Bastard Sword (Sacred)
One-Hand Damage: (465-508) to (683-729)
Two-Hand Damage: (621-690) to (833-904)
Durability: 70
Required Strength: 510
Required Level: 100
100% Chance to cast level 62 Demonrend when you Die
+(1 to 2) to All Skills
+(201 to 250)% Enhanced damage
Adds 200-400 damage
Adds 300-1200 cold damage
50% Chance of Open Wounds
Cold Absorb (5 to 9)%
(1 to 10)% Reanimate as: Hungry Dead
(1 to 10)% Reanimate as: Gravedigger
+1 to Graveyard
-500 to Life
Socketed: 4

Ornate Blade graphic
(bases :: OHD: 81-95 // THD: 125-139 // AS: 0 // STR: 498 // WR: 3 // D: 24 // QL: 90 // RL: 30 // S: 4 )
Claiomh Solais
Ornate Blade (Sacred)
One-Hand Damage: (365) to (428)
Two-Hand Damage: (563) to (626)
Durability: 24
Required Strength: 498
Required Level: 116
Mega Impact
7% Chance to cast level 44 Dragon Oath when you Kill an Enemy
13% Chance to cast level 6 Dragonshout on Attack
+(2 to 3) to All Skills
+350% Enhanced damage
+250% to Attack Rating
+3000 to fire damage
+3000 to lightning damage
Slows Melee Target by (36 to 40)%
3% Deadly Strike
All Resists +25%
Socketed: 4


Last edited by manafire on Mon Mar 24, 2014 5:16 am; edited 2 times in total
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Re: Item Creation Thread

Post by bardamu on Tue Mar 11, 2014 9:22 am

Idiot's Revenge
Giant Sword (Sacred)
One-Hand Damage: (xxx-xxx) to (xxx-xx)
Two-Hand Damage: (xxx-xxx) to (xxx-xx)
+(250 to 350)% Enhanced damage
+150 to Strength
+150 to Vitality
30% Increased Attack Speed
20-25% Life stolen per hit
Ignore Target's Defense
Damage reduced by 10%
5% reanimate as: Blood Golem
5% reanimate as: Henchman
5% reanimate as: Necrobot
Magic find reduced by 75%
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Re: Item Creation Thread

Post by manafire on Thu Mar 13, 2014 5:24 pm

Ruined Blade graphic
(bases :: OHD: 90-107 // THD: 152-166 // AS: 10 // STR: 628 // WR: 4 // D: 19 // QL: 90 // RL: 30 // S: 6 )
Cruel Colossus
Ruined Blade (Sacred)
One-Hand Damage: (410-420) to (522-552)
Two-Hand Damage: (689-699) to (797-827)
Durability: 19
Required Strength: 628
Required Level: 116
Area Effect Attack
Thunderfury
Amazing Grace
Mega Impact
36% Chance to cast level 36 Burnout when you Kill an Enemy
+(2 to 3) to All Skills
+350% Enhanced damage
Adds (5-15)-(50-80) damage
+25% to Attack Rating
+2500 to cold damage
+1% to All Maximum Resistances
Socketed: 6

Godsword
Ruined Blade (Sacred)
One-Hand Damage: (420-435) to (547-722)
Two-Hand Damage: (699-714) to (822-997)
Durability: 19
Required Strength: 628
Required Level: 140
24% Chance to cast level 17 Burning Orb on Attack *
4% Chance to cast level 8 Worm Curse when you Kill an Enemy *
+(4 to 6) to All Skills
+350% Enhanced damage
-(150-200)% Target Defense
Adds (15-30)-(75-250) damage
Adds 4400-6600 fire damage
+10% to Maximum Poison Resistance
(0-1)% Reanimate as: Belial
(0-1)% Reanimate as: Diablo Clone
(0-1)% Reanimate as: Startled Witch
Socketed: 6

*skills used by Brachyceran normally

Estoc graphic
(bases :: OHD: 76-88 // THD: 115-130 // AS: 0 // STR: 439 // WR: 2 // D: 39 // QL: 76 // RL: 30 // S: 4 )
Gea Kul Tsurugi
Estoc (Sacred)
One-Hand Damage: (317-354) to (809-852)
Two-Hand Damage: (454-510) to (956-1020)
Durability: 39
Required Strength: 439
Required Level: 110
6% Chance to cast level 32 Barrier Strike when you Kill an Enemy
26% Chance to cast level 27 Twin Fang Strike on Attack
+(51 to 100)% Bonus to Poison Skill Duration
+(251-300)% Enhanced damage
Adds 50-500 damage
Adds 50-1000 magic damage
+(31 to 50)% to Fire Spell Damage
4% Deadly Strike
4% Chance to Avoid Damage
Enables Assassin Melee Skills
+10 to Beacon (Assassin Only)
Socketed: 6

Gloomdrinker
Estoc (Sacred)
One-Hand Damage: (297-334) to (609-652)
Two-Hand Damage: (434-490) to (756-820)
Durability: 39
Required Strength: 439
Required Level: 110
3% Chance to cast level 7 Force Blast when you Kill an Enemy
20% Chance to cast level 23 Searing Orb on Attack
+(0-2) to All Skills
+(251-300)% Enhanced damage
Adds 30-300 damage
(0-5)% Reanimate as: Ghost Flame
(0-4)% Reanimate as: Celestial Descendant
(0-3)% Reanimate as: Azure Drake
(0-2)% Reanimate as: Nightmare
(0-1)% Reanimate as: Ultra Light
(50 to 60)% Fire Damage Absorbed from Demons
-(10-30) to All Attributes
Socketed: 4

EDIT: added some more 1-handed swords to my earlier posts


Last edited by manafire on Mon Mar 24, 2014 9:15 pm; edited 8 times in total
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Re: Item Creation Thread

Post by whist on Mon Mar 17, 2014 5:08 am

The item type has been updated (see the main post)
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Re: Item Creation Thread

Post by RollsRoyce on Mon Mar 17, 2014 10:45 pm

1 Handed Axes:

Treewarden or maybe holy melee
Revenge of the trees
Hand Axe (Sacred)


Area effect dmg
+10-20 to Axestorm (Bladestorm clone but light conversion)
+300-600 dmg
+200-350%ed
+40-60% fhr
+50% reanimate as Treewarden



Pure Cold dmg axe  
XYZ
Axe (Sacred)


20% lvl 33 Geyser on att ( Volcano skill func that shoots hot water from the ground)
+2000-3000Cold dmg
5-10% DR
-20-30% enemy cold res
lvl 1 Holy freeze when equipped




no idea what i was thinking
The pitchfork
Military Pick(Sacred)


5% lvl 20 nuclear waste on attack ( radiating from the center, lasts VERY long hihger dmg in the middle, 1-XXXXXX dmg more missiles at center)
200% poison duration
-50% enemy poison res
+500 dmg
+200-300 ed%
10% reanimate as hay




XYZ
War Axe (Sacred)


Doubled Pummel Range
10-20% Slow
+500-700 dmg
+10 sec sparkling duration to faerie fire
+350% ed
+1000 AR
+1 to Pummel
Lvl 1 Faerie Fire charges (10/10)
enables the use of pummel


A nice nec summoner item
Endless Army
Doubl Axe (Sacred)


25% ctc lvl 10 Summon Shadow when struck
25% ctc lvl 10 Acid Fiends when struck
25% ctc lvl 10 Ice Elemental when struck
+100-150% minion life
+3-5 Shadow minions
+50% frw
+25% lvl 32 summon forstclaw totem when a rampagor dies
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Re: Item Creation Thread

Post by Zamioculcas on Tue Mar 18, 2014 2:58 pm

Freezer Burn
War Axe (Sacred)

Required Level: 80 to 100   <--  We should have variable lvl req other than 100
Indestructible
Clod Shiver Armor when Equipped
10% Ice Bolt Nova when you kill enemy
10% Increased Attack Speed
10-20% Crushing Blow
+500-1000 Cold damage
-(10 to 15)% Cold Resistance
100% Buff/Debuff Cold duration
-30 to vitality
    <-- it's so cold, it hurts to hold
1% Reanimate as Ice Elemental
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