Totally Insane Character (Commando Paladin)

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Re: Totally Insane Character (Commando Paladin)

Post by Str0b3l on Wed Apr 23, 2014 5:26 pm

real proc machine check here:



btw procfire proc Razz

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Re: Totally Insane Character (Commando Paladin)

Post by SpineTheMan on Wed Apr 23, 2014 5:32 pm

@Str0b3l wrote:real proc machine check here:



btw procfire proc Razz

I still don't know how people survire that easily in fauzt. I always get killed before touching a monster  Hitting a Wall . Even as trap rat  Bouncing

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Re: Totally Insane Character (Commando Paladin)

Post by romanN1 on Wed Apr 23, 2014 5:32 pm



hf

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Re: Totally Insane Character (Commando Paladin)

Post by SpineTheMan on Wed Apr 23, 2014 5:38 pm

I knew it, whisper of the mirakodus, I always know it would make a great use  Bouncing, and i don't *cough* have it yet *cough*  Hitting a Wall

and my skill is not as skillful as him  Shocked, how many times his health get to 1 and still alive  Shocked?

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Re: Totally Insane Character (Commando Paladin)

Post by romanN1 on Wed Apr 23, 2014 6:04 pm

Well...players la Ritosim, korcola, stoya, Rolls, Ben- can do wonders actually Very Happy.

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Re: Totally Insane Character (Commando Paladin)

Post by SpineTheMan on Fri Apr 25, 2014 6:04 am

My main purpose on making this thread or this video is not for showing off my char or something, so don't get me wrong. I just want to show you guys how crazy is is when you combine random item on one char. Like this "commando paladin" with the cool "Rain of Bomb", "Beacon" and Teleport. I plan to make my next video about a Necromancer reanimator, this time it will be Unique

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Re: Totally Insane Character (Commando Paladin)

Post by romanN1 on Fri Apr 25, 2014 8:59 am

Imho teleport ctc isn't really needed...it doesn't proc that often and it's not a too good proc for melee chars either.

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Re: Totally Insane Character (Commando Paladin)

Post by SpineTheMan on Fri Apr 25, 2014 10:05 am

@romanN1 wrote:Imho teleport ctc isn't really needed...it doesn't proc that often and it's not a too good proc for melee chars either.

That proc makes the character "unique" and "insane"  Cool. I think you understand my point now  Neutral 

And don't underestimate the power of teleport proc, "every attack" has a chance to teleport you, and for a melee char who get hit very often , stuck is almost impossible  Cool

P/s: A little secret: you can't be killed by Baalspawn if you have that belt on  Shocked

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Re: Totally Insane Character (Commando Paladin)

Post by wow123400 on Fri Apr 25, 2014 9:04 pm

So where is the unique necro?I wanna see  Bouncing  that's why I post here to get email alert  Mr Green 

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Re: Totally Insane Character (Commando Paladin)

Post by SpineTheMan on Sat Apr 26, 2014 4:03 am

@wow123400 wrote:So where is the unique necro?I wanna see  Bouncing  that's why I post here to get email alert  Mr Green 

I'm still working on him  Bouncing. Man this necro is the hardest char i have ever build  Hitting a Wall. I'm still looking for a good hidden shrine craft (it took me thirty minute crafting  yesterday just to get a Trap rat reanimate  Salut )  and some SU item  Bouncing

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