MXL Ultimative XV announced

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Re: MXL Ultimative XV announced

Post by mahitovec on Sun Aug 03, 2014 10:44 pm

bahahahaha and please buff my favourite character too

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Re: MXL Ultimative XV announced

Post by manafire on Mon Aug 04, 2014 1:03 am

Wait, so no drider replacement for traprat?

But traprat was the only build I could do duncraig with but it was so ugly and I wanted to play as Astrogha and it was gonna be so great and waaaaaahhhhhh......

But yeah these screens (though I remember seeing the title and character screens before in another thread) look fantastic. REALLY excited to see what the crazy wavy sin skill is.

Cheers!

EDIT:

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Last edited by manafire on Mon Aug 04, 2014 1:13 am; edited 1 time in total

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Re: MXL Ultimative XV announced

Post by Wulf on Mon Aug 04, 2014 3:19 am

@MarcoNecroX wrote:
@MarcoNecroX wrote:Hype indeed Very Happy


I forgot to give a HUGE shoutout to Inertia for making the skill icons used here - except 4th one that I did and obviously looks shitty (and Ill replace)

To give a bit more of information about this build: it will be a melee tree. Main feature of it will be that werewolf form drains % of your mana over time - you end up using skills like Mana Pulse (2nd one) to replenish your mana and use fairly strong skills with it. Very fast attack. 3rd skill will be a warping skill (similar to pounce) and one of your main mana spenders. Skill 4 I haven't thought about it yet - and skill 5 is a surprise. Very Happy

A fast attacking melee wolf...

Oh god my, I think you nailed this Very Happy Can't wait to use a Wulf.

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Re: MXL Ultimative XV announced

Post by vibhisana on Mon Aug 04, 2014 6:30 am

Calm down guys.
Could you see Marco's new avatar?
The most interesting new character must be assassin, not some stupid werewolf.
And I bet she has new Naginata sikll tree.

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Re: MXL Ultimative XV announced

Post by Segolia on Mon Aug 04, 2014 6:39 am

@vibhisana wrote:Calm down guys.
Could you see Marco's new avatar?
The most interesting new character must be assassin, not some stupid werewolf.
And I bet she has new Naginata sikll tree.

Who cares about Naginatas?

HADES GATE IS BACK!

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Re: MXL Ultimative XV announced

Post by MarcoNecroX on Mon Aug 04, 2014 2:36 pm

Lasttly, sometimes I don't ask for buffs, but a little improvement. If I say: Marco, can you buff SG aura from 8 yars (actually) to 10 yards, it isn't a buff.

Hitting a Wall Hitting a Wall Hitting a Wall Hitting a Wall  DOH! 
Clap Clap Clap Clap Clap Clap Clap Clap Clap Clap  DOH! 
Hitting a Wall Hitting a Wall Hitting a Wall Hitting a Wall  DOH! 
Clap Clap Clap Clap Clap Clap Clap Clap Clap Clap  DOH! 
Hitting a Wall Hitting a Wall Hitting a Wall Hitting a Wall  DOH! 
Clap Clap Clap Clap Clap Clap Clap Clap Clap Clap  DOH! 
Hitting a Wall Hitting a Wall Hitting a Wall Hitting a Wall  DOH! 
Clap Clap Clap Clap Clap Clap Clap Clap Clap Clap  DOH! 

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Re: MXL Ultimative XV announced

Post by spaceman2k on Mon Aug 04, 2014 5:27 pm

WOW. These Screenshots in your updated Post look awesome.
Can't wait Very Happy

That'll gonna be a biiig update!

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Re: MXL Ultimative XV announced

Post by MarcoNecroX on Mon Aug 04, 2014 5:54 pm

@spaceman2k wrote:WOW. These Screenshots in your updated Post look awesome.
Can't wait Very Happy

That'll gonna be a biiig update!

 Clap Clap Clap Clap Clap Clap

yep, hopefully XVI is called sigma beta 001 Twisted Evil

@monpad wrote:Any chance Oil of Renewal/Craft/others could be stackable?

If they were able to be stackable, they would already be Wink

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Re: MXL Ultimative XV announced

Post by MarcoNecroX on Mon Aug 04, 2014 7:26 pm

More modding the modding, queried & optimized states.txt, getting rid (not literally) of yet another limit Very Happy




More s/s coming, it's august, the month of modding.  Cool 

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Re: MXL Ultimative XV announced

Post by Will on Mon Aug 04, 2014 7:34 pm

@GregMXL wrote:Shut up Marco. Looks great. Props Inertia. Anticipating this new patch.  Bouncing Mr. Green 

QFT

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