Short Questions Thread

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Re: Short Questions Thread

Post by wizinjsh on Tue Jun 24, 2014 12:20 pm

Why does my on kill (hades gate) modifier does not work? Because i have something on my weapon on kill? Can i make them both work?

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Re: Short Questions Thread

Post by Arc_Razer on Tue Jun 24, 2014 1:06 pm

What are you using to do the killing?

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Re: Short Questions Thread

Post by romanN1 on Tue Jun 24, 2014 1:11 pm

you should use spike nova or poison...dark nemesis is very good with ligeia shield Very Happy. Use these with 2 supernova ctc on kill rings, gulag's frenzy for broadside, knight's grace, and have smax broadside. Uberskill beacon and put points into wots, wotp and qob. It will be fun Very Happy:D

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Re: Short Questions Thread

Post by MUS01 on Tue Jun 24, 2014 2:21 pm

@archon256 wrote:
@MUS01 wrote:If I correctly remember, all assasin ways give elemental damages, but as bonus damage for the weapon...
All the sin Ways give spell damage and WDM damage (The WDM damage has a multiplier that scales with hard points as well, the spell damage doesn't).

Ty, I don't remember the spell damage... but I suppose it for the "bombs"... So, tecnically wpdm elemental is better than spell damage sin?

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Re: Short Questions Thread

Post by Sexen on Tue Jun 24, 2014 4:26 pm

Yea but you don't get ways with new bomb morph Laughing In all my years I never understood spell damage from ways.

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Re: Short Questions Thread

Post by archon256 on Tue Jun 24, 2014 5:18 pm

@Sexen wrote:Yea but you don't get ways with new bomb morph Laughing
It only blocks the flat damage from ways. You still get the spell damage.

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Re: Short Questions Thread

Post by pa5call on Tue Jun 24, 2014 5:26 pm

Wut?!  Hitting a Wall 
The spell dmg % (considering Sin's ways) does not work at all on elemental spells…  Laughing It just basically boosts your flat dmg by % -to clarify, if U’ve got flat way’s dmg worth of 10 and 10% “spell dmg increase”, your total dmg will be 11 (and again flat only) –think it is the wording that creates the confusion  Thinking

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Re: Short Questions Thread

Post by archon256 on Wed Jun 25, 2014 2:51 am

@pa5call wrote:Wut?!  Hitting a Wall 
The spell dmg % (considering Sin's ways) does not work at all on elemental spells…  Laughing It just basically boosts your flat dmg by % -to clarify, if U’ve got flat way’s dmg worth of 10 and 10% “spell dmg increase”, your total dmg will be 11 (and again flat only) –think it is the wording that creates the confusion  Thinking
You're confusing two different things.... -_-

The "fire damage" in the WotP skill description on the skill tree is fire spell damage, it scales with soft points.
Then there's the flat "fire damage to weapon" which also scales with soft points, and a %multiplier for that stat that only scales with hard points.

All of this can be easily tested with PlugY, just check the character screen. Level 1 WotP adds 10% fire spell damage, level 2 adds 13%.  

It's why all the WDM sins smax the ways while the bombsins usually just one point them.

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Re: Short Questions Thread

Post by pa5call on Wed Jun 25, 2014 10:37 am

So U R saying that Sins’s ways are indeed boosting Fire/Poison/Lighting damage of the corresponding elemental spell?  Shocked R U Mad Bru:?!  Laughing 
Fire damage of the Immolation Bomb for example does not scale with Sin’s fire way at all…  Nope Whether U’ve got 10% or 400% on the Way of the Phoenix, the Bomb stays the same  Hitting a Wall 

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Re: Short Questions Thread

Post by Quirinus on Wed Jun 25, 2014 10:50 am

check it with plugy stats page by investing a few point in it
if fire spell damage goes up or stays the same, you got your answer

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