[1.FB9] The 30 pala barbarian

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Re: [1.FB9] The 30 pala barbarian

Post by wow123400 on Wed Dec 19, 2012 1:27 am

id love to see pip meet chuck again Mr Green
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Re: [1.FB9] The 30 pala barbarian

Post by wow123400 on Sat Jan 12, 2013 12:06 am

end game all taint craft...........seems damage is what we want here
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Re: [1.FB9] The 30 pala barbarian

Post by wow123400 on Sat Jan 12, 2013 12:09 am

muse, i remember there's one guy made a bomb barb using protector spirit in miniguide, do u have that one?

chuck's caster barb need auhe and i do not have,but i did find that bomb helm

and i did finish judgement day today(with fortress its a cake i should do it earlier), i will see if i can find some auhe in troja
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Re: [1.FB9] The 30 pala barbarian

Post by Arc_Razer on Sat Jan 12, 2013 2:07 pm

Not as easy in MXLU, Prot spirits now cast thunderslam on attack not bloodlust, think they cast that when they die.
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Re: [1.FB9] The 30 pala barbarian

Post by wow123400 on Sun Jan 13, 2013 6:01 pm

@Arc_Razer wrote:Not as easy in MXLU, Prot spirits now cast thunderslam on attack not bloodlust, think they cast that when they die.


damn i think that's a huge buff
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Re: [1.FB9] The 30 pala barbarian

Post by Xplosive on Thu Feb 21, 2013 5:40 pm

Is tainted craft bad ? I was playing on the realm for a few days during the last patch laz made ... slips my mind i know it's not omega . And i almost did trial of knowledge before setting foot into destruction or crafting gear for that matter . The difference of about 300% damage and survivability of my guardians was given by minion attack rating . I think they reached about 17k of that . Annoying thing about guardians is you need to use pax mystica so they won't melee stuff like they do when you go for astral teleport .

One of the funnier builds i did in 1z9 but got bored in act1 destruction (powerful but i ragequit cause at infernal machine there were 5 PI trap rats . FUCK YOU RNG) was Lion stance defender spirit 10 point overkill barbarian . Very nice for duncraig and stuff .
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Re: [1.FB9] The 30 pala barbarian

Post by swizzlewizzle on Thu Mar 13, 2014 3:52 am

In the latest version of ultamative... would it be worthwhile to max out wolves for the +~7000 damage per hit or is it better to just supermax down on the defender spirits? Also.. how do you deal with having an HP pool around ~ 7000? I'm getting one shoted by stuff most of the time even in act 5 destruction ~_~


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Re: [1.FB9] The 30 pala barbarian

Post by MarcoNecroX on Thu Mar 13, 2014 7:19 am

I wonder if someday I start naming versions 1.X# again and this build actually becomes somewhat up-to-date Smile

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Re: [1.FB9] The 30 pala barbarian

Post by Gekko64 on Fri Mar 14, 2014 3:35 pm

this was an awesome build even in omega... got me most of the charms with tu6 gear while I was still a total noob Very Happy
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Re: [1.FB9] The 30 pala barbarian

Post by randomfan01 on Sun Mar 23, 2014 10:21 am

as a noob to mxl, this is the best build so far out of all the ones I have tried. very noob friendly and useful during the early levels.

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