Shardspawn

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Shardspawn

Post by marrs on Sat Dec 06, 2014 3:48 am

I noticed with interest some people are not spawning shardspawn.

I seem to have the opposite effect.

To the point the game lags out.


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Re: Shardspawn

Post by gg2 on Sat Dec 06, 2014 5:39 am

having a lot of reanimates and summon make him spawn a lot of these. try adding the RIP modifier on an item just for this fight. (use and item you won't use later ex: some random magic ring) I'm not sure about the exact recipe but it will be in the docs.

Also next time, use the Short Question Thread for short questions.

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Re: Shardspawn

Post by marrs on Sat Dec 06, 2014 6:13 am

Thanks Man, I'll give it a try.
Thanks for being nice to me, my first post, hopefully not he last!

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Re: Shardspawn

Post by marrs on Sat Dec 06, 2014 9:20 am

RIP had no effect, or perhaps made even more of them!






Please move this thread to one line help or should I make a new post there?

thanks!

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Re: Shardspawn

Post by BASED_GOD on Sat Dec 06, 2014 9:54 am

What would RIP do here? Those are not reanimates but summons

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Re: Shardspawn

Post by gg2 on Sat Dec 06, 2014 3:41 pm

I always been told that when I had that problem and it did work.
Btw you're using totems and they reanimates like crazy. I guess you need higher killspeed

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Re: Shardspawn

Post by suchbalance on Sat Dec 06, 2014 5:44 pm

I have always been confused as to why destruction Baal does not have his own section together with the other heroic bosses in the documentation so people can read about his abilities.

But yes as others have said the more summons / reanimates / totems you have the more shards will spawn. RIP modifier only stops reanimates. So you either need higher kill speed while keeping your minions to counter shard spawns or you need to do the fight without them.

For your necro that would mean either farming some of the easier ubers and collecting some better gear and coming back later. Or using funeral pyre with stacked at least -170% enemy fire res and as much spell damage as possible and no summons.

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Re: Shardspawn

Post by Quirinus on Sat Dec 06, 2014 6:17 pm

just use a different build to do him

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