Cheating Policy

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Cheating Policy

Post by MarcoNecroX on Wed Dec 26, 2012 5:34 pm

People are given freedom overall, but they start to go over the limits...
So from now on, discussions on how to cheat will be forbidden. This forum
will not be the place to do so, so let have those pesky leechers use google.
As a matter of fact that would even reduce the amount of such players,
they also don't seem smart enough to use google.

Words such as the famous editor or dedicated cheating website are
being censored. Try to bypass this and get a wealthy fresh ban.


Last edited by MarcoNecroX on Tue Jul 30, 2013 11:57 pm; edited 2 times in total

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Re: Cheating Policy

Post by Rexxar on Wed Dec 26, 2012 5:36 pm

Great decision.

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Re: Cheating Policy

Post by iwansquall on Wed Dec 26, 2012 5:40 pm

All hail Dildo!

*I wrote that wrong on purpose Razz

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Re: Cheating Policy

Post by GregMXL on Wed Dec 26, 2012 6:28 pm

Don't worry I will let them know when it's "Hammertime." Salut


Last edited by GregMXL on Wed Jan 23, 2013 10:37 pm; edited 1 time in total

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Re: Cheating Policy

Post by BassToMouth on Mon Jan 07, 2013 3:57 am

What qualifies as "cheating?" E.g. strength bug versus +max skills bug (like using the taha gloves for example). I see the two as essentially the same thing but for some reason feel +max skills is more cheating than str bug (maybe because str bug was so common in cLoD).

Or do you mean strictly 3rd party programs?

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Re: Cheating Policy

Post by GregMXL on Mon Jan 07, 2013 4:18 am

If said exploit proves to be a major gamebreaker. I.E. avoid bug on D2m,Trader Chest stat bug. If you're good enough to find a Taha and can wear the belt then have at it. But yea the max skill is big...

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Re: Cheating Policy

Post by iwansquall on Mon Jan 07, 2013 4:32 am

Max skill is not cheating.
It been there since ages.

There are several other mentioned by other people, but i reluctant to censored it:
1) Item pack
2) Download shared stash
3) Duping activity
4) File hacking

Because this site isnt stricted as old forum, i just hope that people would refrain from discussing it.
Some of they are grey area (I also have my own opinion on dupe) while other will "poison" other people to cheat.

So better to not talking about it at all.
(Hopefully there arent censored word on my post here)

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Re: Cheating Policy

Post by GregMXL on Mon Jan 07, 2013 5:05 am

Yup these are all obvious forms of cheating.

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Re: Cheating Policy

Post by MarcoNecroX on Mon Jan 07, 2013 10:50 pm

@BassToMouth wrote:What qualifies as "cheating?" E.g. strength bug versus +max skills bug (like using the taha gloves for example). I see the two as essentially the same thing but for some reason feel +max skills is more cheating than str bug (maybe because str bug was so common in cLoD).

Or do you mean strictly 3rd party programs?

those first two are old clod bugs so it doesnt matter. max skill one is kind of a feature, even though it is somewhat an exploit.

And this isnt necessarily about 3rd party programs. it can be anything regarding savefiles/stashes, as well as bugs that came in ultimative (I fixed most of the bugs from cMXL). Those have to be reported to me.

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Re: Cheating Policy

Post by DanielWolf on Tue Jan 08, 2013 10:23 am

So things like proving grounds (not mentioning it) and super-cheeesy tricks would be included in this policy?

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