Reanimator Questions

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Re: Reanimator Questions

Post by romanN1 on Sun Mar 22, 2015 10:21 pm

A little very laggy...SoR is a CPU killer...Better traprats from prince of nothing... Or punishment turrets from Shadowfiend

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Re: Reanimator Questions

Post by MarcoNecroX on Sun Mar 22, 2015 10:28 pm

veil terrors are insane, yes

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Re: Reanimator Questions

Post by RollsRoyce on Sun Mar 22, 2015 10:34 pm

punishment turrets also have a nice +damage reduction aura Smile ( can render edyrems immune in toraja )


..also i have to say that i really enjoyed stone hammers in k3k since they can take out the totems really quick, but thats true they are really laggy

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Re: Reanimator Questions

Post by archon256 on Sun Mar 22, 2015 11:53 pm

@Homm wrote:Back in the days Urada runeword was awesome with all those necrobot, probably a better pick today but still a super cheap option.
I had a fun Lion Stance Urada Barb back before Ultimative. Might be even better now with a Gallowlaugh SU amulet (Sacrifices oskill).

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Re: Reanimator Questions

Post by taem on Mon Mar 23, 2015 12:12 am

A lot less options than I had thought. Ouchys plan seems the most practical now that Marco confirmed the totem animates and priests suck for this build, so talons hold = useless freeing up quite a bit of points. However, that build is not much different from every other necro summon build. I was hoping go try something completely different from the standard summoner, but it seems there is much overlap and useless skills are useless... I like the VK idea, so I'll have to work with Ouchys skillplan to see if I would rather RC for VK, or pump up VKs skill at the cost of something else.

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Re: Reanimator Questions

Post by MarcoNecroX on Mon Mar 23, 2015 12:38 am

no RC, no death ward, you want jinn for the -enemy res debuff
it's simple you just give them a fuckton of elemental damage

DFT totem + shadows %spell damage + kraken stance from sinwar + jinn debuff = total ownage

The veil kings don't really die fast, you can resummon them at any time. You just need a critical hit on a fat mob to get a bunch of veil terrors. Since XV, the dual veil king oskill has been buffed in the tribute set. That should give you a way higher rate of reanimates (plus a load of AoE)

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Re: Reanimator Questions

Post by The Big Ouchy on Tue Mar 24, 2015 1:03 am

1 summon VK reanimator build is indeed fun and veil terrors are great since they're fast, untargetable, and don't have a very large footprint. Id give it a try especially if you have the laz set.

And that way you don't have to worry about conflicting spell timers. And its more fun that a standard reanimator.

Did I meantion its fun?

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Re: Reanimator Questions

Post by mahitovec on Tue Mar 24, 2015 1:08 am

@The Big Ouchy wrote:1 summon VK reanimator build is indeed fun and veil terrors are great since they're fast, untargetable, and don't have a very large footprint. Id give it a try especially if you have the laz set.

And that way you don't have to worry about conflicting spell timers. And its more fun that a standard reanimator.

Did I meantion its fun?
more info about this one please

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