Turning SU to passives or extrat oskills from them?

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Re: Turning SU to passives or extrat oskills from them?

Post by redicomerade on Sat Jun 27, 2015 4:34 pm

PodolskyV- sorry i didnt noticed this- double acid fiends aura effect not only radius. So this is really great! Much power adding, would be a great passive for druid. But... if damage cap is 80k, my endgame poison avatar druid reach damage cap by one point avatar, even without acid fiends aura Hitting a Wall So sad... So powerfull... Twisted Evil

I like an idea about charm with oskill, something like the sleep from witch mechanics. But it would end up something like every charm with bloodlust/mark of the wild/sacred armor Shocked
SU giant sword has SA but not oskill, charges and SU reflex bow have oskill
So... SA all chars? Thinking even 2 sec is quite usefull in many situations/ubers

redicomerade
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Re: Turning SU to passives or extrat oskills from them?

Post by Rishab on Sat Jun 27, 2015 4:58 pm

this is like old median xl all over again.. the only difference is that at that time, charms were able to spawn with +active skills(class only) and now we r discussing about +passive skill(any class).
the active skills were too op so they were rmoved.. i can only imagine what passive skills with do to the game

(P.S. I might not be making any sense.. but meh.. this is what i wanted to say)

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Re: Turning SU to passives or extrat oskills from them?

Post by PodolskyV on Sat Jun 27, 2015 5:24 pm

my endgame poison avatar druid reach damage cap by one point avatar
So you deal 80k dmg per frame? Macro asserted that it's not possible with poison.

redicomerade, Rishab
We discussing now a general concept, prototype for some mechanic. Mechanics is fundamental basics for the game, it defines properties and skills, but if you try to adaptate mechanics to skills or properties, you will fail. It sounds too theoreticaly, but I think it's right. Practice without good theory is useless, same to theory without practice though.

So since we have not even mechanic, discussing some proreties realy makes no sense. I talk about some properties like acid fiends aura just for examle, not more

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Re: Turning SU to passives or extrat oskills from them?

Post by redicomerade on Sat Jun 27, 2015 5:46 pm

I dont know by the frame Scratch if i have 80k in 0.9 sec is it by frame??
Dont understand this frames thing. As much i reach 140k in 0.9 sec. Is it a cap?

redicomerade
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Re: Turning SU to passives or extrat oskills from them?

Post by PodolskyV on Sat Jun 27, 2015 6:12 pm

I dont know by the frame Scratch if i have 80k in 0.9 sec is it by frame??
No, frame is only 1/25 second, so your damage per frame is 6,4k. Actualy you can reach much more.

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