[v6d] Summoner Necromancer

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Re: [v6d] Summoner Necromancer

Post by taem on Mon Mar 18, 2013 7:50 am

I think I'll add some basic info about summons, such as what % resists you should have in each difficulty, the max recommended % life to avoid roll over, minimum recommended +% damage, +% attack rating, and how +skills affect mercenary skills and ultimately damage. I think I also want to add that when fighting bosses, I found lolsummons to be highly effective at not dying, but I'm not sure why; I might add something about them later on depending on how it goes getting the charms. If anyone has questions or would like to see something about summons not in this guide, I'd like to be able to add it to make it as complete as possible so, post your suggestions here and I'll add them to my guide if I can. Thanks for reading this guide and/or contributing to it!

BTW, the first post was updated with some pictures and video.
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Re: [v6d] Summoner Necromancer

Post by wow123400 on Tue Mar 19, 2013 2:02 am

it feels good to play again isn't it? Bouncing Mr. Green I remember you said you delete the game because it took a big part of your life away,seems now you realize you actually happy to give that big part of life away Mr Green

Cheers! happy gaming
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Re: [v6d] Summoner Necromancer

Post by taem on Tue Mar 19, 2013 3:42 am

LOL, yes... it's sad but true. I hate this game so much. Yet I always come back. In some ways, I'd say this game is worse than any drug I have ever done!

I guess my next step for my necro is to get charms with my TU's and film it. Then get sacred whites and grays to replace my TU items to triple my defense. And later on, I'll see if I need SU's at all. So far this necro is more powerful than my last and last time, the ubers I did were hella easy, so we'll see what I need when the time comes.
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Re: [v6d] Summoner Necromancer

Post by Dmitriy Of on Tue Mar 19, 2013 5:10 am

taem wrote:it's sad but true. I hate this game so much. Yet I always come back. In some ways, I'd say this game is worse than any drug I have ever done!
And me too.
I removed this game some times in cMXL/quited in early ultimative and came back over and over again. Hate this game Evil or Very Mad.

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Re: [v6d] Summoner Necromancer

Post by taem on Thu Mar 21, 2013 8:52 am

Had some free time before bed and decided to get some easy ubers and film them for the guide.
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Re: [v6d] Summoner Necromancer

Post by wow123400 on Thu Mar 21, 2013 4:20 pm

high res,I want that too Sad but harder to reset skills
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Re: [v6d] Summoner Necromancer

Post by wow123400 on Sat Apr 06, 2013 8:21 pm

why your item's stats font looks so weird?
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Re: [v6d] Summoner Necromancer

Post by taem on Sat Apr 06, 2013 11:21 pm

What your referring to is the Font Fix. In the list below, see "OPTIONAL" #2-4. Font Fix is discussed in the following threads:
http://www.medianxl.com/t881-i-want-to-change-the-font-in-the-game-of-mxl-ultimative
http://www.medianxl.com/t940-a-little-help-please
Here are instructions (updated) I made to get Multi-Res, PlugY, and Font Fix working together:

UPDATED AND COMPLETE INSTRUCTIONS BELOW
1) Install D2 + Expansion (clean install ~ uninstall first) ----->IMPORTANT: Install with 2D no matter what
2) Download Patch 1.12a (HERE)
3) Install Patch 1.12a
4) Download PlugY zipped version (HERE)
5) Inside the Diablo II directory, extract PlugY there
6) Download Ultimative (HERE)
7) Inside the Diablo II directory, extract the Ultimative zip there and overwrite the PlugY.ini
8) Download MultiRes (HERE)
9) In the Diablo II folder, extract MultiRes
10) Open PlugY.ini and put "dlltoload=multires.dll" ----->IMPORTANT: I also did this for PlugYDefault.ini which is inside the PlugY folder which is inside your DII dir

Code:
[GENERAL]
ActivePlugin=1
DisableBattleNet=1
ActiveLogFile=0
DllToLoad=D2multires.dll
DllToLoad2=mmap.dll
ActiveCommands=1
ActiveCheckMemory=1
ActiveAllOthersFeatures=0

15) Download WindowBorderlessGaming (a fucking must) (HERE)
16) Install WindowBorderlessGaming (and read instructions:)

1. Run the app and start up a game.
2. Make sure you run the game in windowed mode before adding it to the app.
3. After you have set your game to run windowed, click the app's tray icon and select "Add window"
4. Go back to your game and while the game window is active press "F3"
5. From now on, your game should automatically be in windowed border-less mode, your settings are saved!

17) Create PlugY.exe shortcut and add to desktop ----->IMPORTANT: Before starting in windowed mode, load Diablo in full screen and set the screen resolution to match your desktops then Save and Exit!
18) On the PlugY shortcut, add -W to the parameters, give it Admin rights, and disable Desktop Composition
19) Run DII, then alt-tab out and run WindowBorderlessGaming, then return to DII and press F3. Congrats, your finished! Now every time you want to play MXLU, just click the PlugY icon on your desktop and your good to go!

**** OPTIONAL ****
The following adds graphical enhancement to your game. I highly recommend it! The Font Fix makes the fonts in DII beautiful! And I'm using mMap v0.4 to reveal each act automatically. I just turn off show monsters and missiles ~ I like that to remain a secret.

1) Optional if you use a maphack: "dlltoload2=maphack.dll" (see code from post #10) (HERE)
2) Download D2fixup.mpq and PlugYFontFix.zip (HERE)
3) In the Diablo II folder, extract PlugYFontFix
4) In the Diablo II folder, extract d2fixup.mpq
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Re: [v6d] Summoner Necromancer

Post by wow123400 on Sun Apr 07, 2013 4:47 am

Shocked you just made a installation mini guide,now everyone knows how to download and make everything work Thumbs Up Clap Clap

you should post the link of ^that^ page to your main page,so everyone can see it easily Very Happy

I was just gonna go through google and youtube find some info about how to do the muliti res thingy again,now you saved my time.
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Re: [v6d] Summoner Necromancer

Post by wow123400 on Sun Apr 07, 2013 9:19 pm

Just one question,if i also want to use d2se also,when should I intall d2se?after everything?
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